When Jim passes his personal story, he gets the Sweet Harmony ability, which allows him to immediate claim as a trophy an undead monster when it appears in Arkham. How do you suppose this ability interacts with Clothing Drive? As you probably know, Clothing Drive is mythos environment that reads
"While this card is in play, investigators without Exhibit Items must evade or fight a Mummy in each street location they enter. These Mummies have the same stats as Zombies except with a toughness of 2, and cannot be taken as trophies."
If the mummies have the same stats as Zombies, it makes them undead. On the other hand, they cannot be taken as trophies. Still, Jim's ability might trump Clothing Drive, which would allow him to take potentially dozens of trophies. In that case, an investigator would enter a street location, which would cause a mummy to appear, which would immediately give Jim a trophy. Aside from being grossly unbalancing, that would go against one of my general principles, which is that environments should trump all other game effects.
Another possibility is that the moment a mummy appears, Jim removes the monster from the game, even if he doesn't get the trophy. In other words, Sweet Harmony effectively cancels out Clothing Drive. I'm inclined to look favorably on this interpretation, since Jim is one of the weaker investigators in the game and it gives him more power. Thoughts?
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