If I can catch obvious mistakes not just in one or two places, but all over in a single read-through it is not up to snuff. I was hoping core was just a mistake, but RoB being just as bad really puts me off towards buying future books. It seems they really need to get more powergamers and min/maxer's playtesting. I dont need rules for actual roleplaying, but I do need rules for a common, agreed upon framework for how things work mechanically. Right now Im having to make a lot of house rules. If I wanted to be constantly fidgeting with the meat and bones of mechanics I would have come up with my own system rather than pay for the book.
Quality assurance and Deathwatch books
Op mentioned the tables were wrong on the DM screen, and a guy on page 1 asked but no replies. I just bought the DM screen myself, what are the errors?
Xeos Celeres said:
Op mentioned the tables were wrong on the DM screen, and a guy on page 1 asked but no replies. I just bought the DM screen myself, what are the errors?
Weapon craftsmanship table for instance, a lazy copy paste job. Horde Damage Box which was heavily errataed already. Printng Errors in the Weapon Qualities table.
tkis said:
Weapon craftsmanship table for instance, a lazy copy paste job.
I mean, I don't mind it because I don't use the inside all that much but... 
And sure, we all make mistakes so I'm not going to blast the ones who are responsible for that bug but... that's the kind of errors that shouldn't happen, really. It's a 4 page screen. Come on!
That mess-up is going to follow Deathwatch RPG for years to come, as an outstanding example of the lack of care (or time pressures if you want to read it benevolently), I fear. It only gets topped in my mind by adopting the Righteous Fury rules from Rogue Trader blindly. That one was like - wow. 
Still it has to be said I think DW is a good game. Enjoying it a lot.
Alex
I can live with the errors, so long as new material keeps getting churned out at a good pace.
FFG make a lot of stuff, and have a busy release schedule. A lot of errors are creeping in and that's bad. But I'd prefer that than only getting one supplement every year or two.
The vast number of errors/inconsistencies in the FFG 40K line is very troublesome. Not only are there rules errors, and table ommissions/mistakes, but the prose contains numerous typos and grammatical errors that make me wonder if anyone with a grasp of English looks over the documents before they go to print.
Obviously rough drafts of a piece of writing contain mistakes. Nobody is immune from making errors, but that is why publishers have editors and proofreaders. There is no excuse for those errors getting to print. You would really expect a game company to know that "die" is the singular noun and "dice" is the plural noun.
Word choice errors, spelling & punctuation errors, extra or missing words in numerous spots. Maybe if they took more care in communicating their ideas clearly and correctly, they would have more success in spotting the errors in the ideas themselves.
I'm sure that there are countless fans who would be happy to do some proofing in exchange for early access to the products/ name in the "special thanks" section, so clearly it is a case of FFG rushing the products into production rahter than cheaping out... although one would expect professional editing and proofing to be higher quality than free services solicited from among the fanbase, so it may be a budget issue as well.
I suspect that most of the fans would prefer to get the books on their shelves sooner, rather than later, and don't care about the errors. I, for one, would rather wait for a quality product, but FFG has clearly decided that I'm in the minority.
Money talks
If people keep buying the books (and they seem to be) then they wont change. If people stopped buying them...
They may go out of business or stop making that product or
they might change.
as one person said (sorry forgot to check the name), they would rather play the game with an error laden book than not play it at all.