Siranui said:
Alex; pretty much that entire list is already on the Chaplain advance. You're spreading out over 4 ranks what essentially already exists as one rnak.
That is the point. In fact I have been distributing the list picks over ranks and added a bit cc stuff. Let me remind you that all of this was off-the-cuff.
The point to it is this: the PC cannot pick from his old specialty advancement chart anymore. Nor can he pick from the old characteristic advances (he must pick from chaplain advances).
2 goals to what I have been suggesting:
1. Make the chaplain be an exclusive full-time job.
2. Make him become good in melee and more importantly boost the cc capabilities of the team significantly.
One would have to develop the idea fully of course but it was only to show an alternative to the choice FFG has made. Alas, I'm going to play with the Chaplain as provided. Like I said, I'm not a Chaplain fanboy.
Btw, if a Dev becomes a Chaplain he keeps his heavy bolter? Is that true? o_O
Alex
