Siranui said:
Well, obviously the second. Nobody would debate that.
I just don't like points-buy, though. I have seen far too many Lo5R/Con-X/3.5 characters rolling straight out of the cloning vats, configured to maximum levels of optimisation. Random rolling doesn't give you what you want, and that's great: You have to adapt your idea or work towards your goals in game-time. You don't get to start with a 'finished product'. Random characters always seem more rounded and believable to me.
Thankfully most of my ConX (1st ed) players over the years have gone for diverse but not excessive characters, even when i allowed special character options from the sourcebooks. One player in ConX however is a different story, and with D&D from 2nd ed Skills & Powers onwards way too many players min/max striving for maximum advantage and minimum disadvantage. As quite a few of those played in both systems i think its their previous experience of D&D with other DMs and their expectations of the game that may influence such behaviour.
I'll be encouraging players to roll as much as possible but if a player has a very particular idea of their character i'll allow some leeway where it's needed to keep the character ideal consistent.