I'm part of our group's first ever game of Rogue Trader. It's been a great deal of fun- however, we have a bit of a killer GM, as we found out in our first fight. Our Rogue Trader was the first to fall (funny how that happens), taking a power sword to the chest (we were... rather outmatched). He burned a fate point to survive the massive damage...
The GM picks up a d10, rolls it, and says something to the effect of "you miraculously survive, but lose 8 toughness from severe internal damage."
The game grinds to a halt due to eyebrows raised so high as to no longer be attached to our faces, and jaws no longer in their sockets.
I bring up that this is being rather brutal, especially given how painful it is to lose a fate point to begin with and the rules not supporting it. He shot back that he mentioned it once when we were forming the game, and no one said anything about it then. I tried saying something about things being lost in the shuffle but he wouldn't have it and in the same combat downed our Void Master, dropping his fellowship by a couple points when he burned his FP.
I've tried saying that the fate point mechanic as a whole exists to give us room to make risks, and that this damages that- given that it's wholly possible that a character starts with a <30 Toughness and 4 FP, if things continue like this such a character could die from burning fate points.
Should I get out now, or is this salvageable? I really want this game to work, but trying to get this group to agree to anything is like herding passive-aggressive cats. What I'm asking for, I suppose, on top of the original question is if any of you can provide more eloquent reasons for not nerfing fate points this hard.
Thank you for your time.