So it seems my players REALLY REALLY like the idea that eating the flesh of a fallen opponents gives you some of his memories.
I understand that it can be used to allow the players to make an escape by eating a fallen pilot and learning how to fly a jet... or give some key information at the specific moment in the story.
But I think my players are pushing the whole thing a bit. I decided to run Final Sanction today (with some modification to account for using their characters, using Requisition and having a Librarian in the team), but to give you an idea...
- After the battle for the temple, they ate SEVERAL rebels, trying to find one that was infected by Genestealers in order to get information on the broodlord (in front of the most likely terrified PDF members...).
- Later in the city, after clearing a sniper nest, they ate the sniper to try and learn more about the location of other sniper nest.
- After slaughtering the Hollow Guards in the House of Echoes, they ate some of them in order to confirm that there was no genestealer infiltration among their rank (they were afraid the Stealer had gotten to the astropath).
- After saving the Lord Governor from the Genestealers... yeah... you guessed it... they ate genestealers in order to find out where the Broodlord was.
And yes, we're fully aware that you don't need to eat the entire corpse... they just slice off something like a finger or carve or the brain and chew a part of it or what not. One of the player is roleplaying his Space Marine has a bit of a cannibal (I.e. He enjoys the taste of human flesh and the flash of memories of his fallens foes... interesting concept, but I'm thinking he's going end up slightly corrupted... He doesn't go around killing people just to eat them, but if they have time, he pretty much always make sure to taste everything... that sounded weird).
So yeah... it is a bit of a problem for me, because ultimately the idea of Space Marines walking around and field of battle and sampling the fallen like a fat girl at a buffet kinda clash with my mental image of the Adeptus Astartes... but I can get over that.
It wouldn't be so bad if it was just the guy who decided to roleplay a marine with an odd quirk doing it, but the idea of getting information from a fallen foe is tempting for everybody. Why bother to capture and interrogate a target if you can just shoot him in the head and then munch on one of his finger? A lot of mysteries/investigation issues also become moot as 'Kill, Eat, Know' becomes the best way to find information...
What's more of an issue is that they are rather vague about what you can actually get info wise from an eaten target. Do you get total recall? If so... how long ago? Do you remember deeper, personal thoughts (political opinion, or key pad access codes, etc) or is more of a skimming the last thought of the target?
I personally ruled (pretty much on the spot) that all you got were jumbled flash of information (similar to what you got in Prototype when you assimilated a victim for those who played the game) but with no way to control the information... so you would more often than not, get useless information. I also ruled that Genestealers (and other Tyranids) are just way too alien for the information to be worth a ****.
So... how do you guys handle it?
Or am I the only one who has players who think they're playing the rpg version of pac-man?