Hello Acolytes and Inquisitors.
I'm new to Dark Heresy and while reading the Core book the one actions thet left me with more questions is "Delay".
I've searched these forums and the majority of people handle delay's actions like RT, spending a half action to call the delay and then the remaining half action to act in the round. Thats clear to me and makes sense. The obscure part is the opos. agil tests and after searching I've seen two POVs on that.
First let me type a simple imaginary situation to base my examples on.
Lets say that A is hiding behind cover and B is aware of his position but Delays to be able to shoot A when he is no more behind cover.
Now A acts and decides to move not using Tactical Advance since moving to the next cover requires only a half action and he wants the second action to shoot.
The 1st PoV suggests that B must beat A in an opos. agil test to be able to act first and hit him out of his cover while,
the 2nd PoV suggests that B can act before A since he had delayed and the agility tests must be made only when another player has delayed as well.
To me Delay's RAW is not that clear but it seems it states the later.
What do you think?
Also I've read that some players keep the delayed action and use it just before their turn in order to have an additional half action. I've also read some ways to deal with this but my question is, is this so much game breaking? They actually waste a half action (to prepare the delay), but since Im not familiar with the system and all of its options I cant really tell if that sacrifice can be abused in order to do something game breaking.
ps. Sorry for my English. You see English is not my mother tongue.