A bit out of the loop here, since I just discovered the errata...
But am I correct in reading that the p.359 errate concerning Explosive Damage (X) versus Horde is a nerf?
We used to play it that weapon with the (X) damage value would deal '2 hits' per successful hit... this made weapon like the Heavy Bolter devastating... as if you roll 6 degress of success (say rolling 29 when you need 90), you essentially did 14 damage of magnitude to the Horde (Most Horde don't have the Toughness/Armor to not take a least 1 point of damage from a HB) - or 21 if he has Unrelenting Devastation.
But from what I understand now, you get +1 per 'attack'... well, Full Auto is just 1 attack. So in the following example, getting 6 degree of success means 7+1... so 'only' 8 hits - or 16 if he has Unrelenating Devastation.
I do hope I'm right, as I didn't like the idea of the heavy bolter being so deadly against Horde (or even just a normal bolter... it quite often ended up doing more magnitude damage than even area weapon) and it goes totally silly when you used Metal Storm Rounds... This will mean the Devastator might actually consider grabbing a missile launcher or something.