I read the Sibellus Noir, from http://www.principiainfecta.com/, and loved the idea. I have a few players who are really psyched for a more noir style game. Dark Heresy is definitly the most suited to the style and I have decided to game master it. All my players are metallician, from the IH, and on Scintilla. If anyone has tried to run this before I could use some advice, it seems rather short and I am stuck on what should happen afterwords. I've been skirting ideas about the inquisitor spiriting them off for something more traditional Dark Heresy, but I want to keep the theme noir, and galavanting around the sector doing odd jobs for an Inquisitor doesn't seem right. I need help with the follow up stories, I want to give them a choice. A sort of "red pill or blue pill" thing, but I want it to not change the atmosphere.
I also could use some advice on how to run a noir game well, Ive GM'd for D&D before and played 40K RPGs in the past but this is my first attempt leading a 40k RPG game.