Is there a way to hit (and in case destroy) Brothers Bomb?
Maybe shoot it, or with a grenade...? Which is its traits and its health value?
Does it move normally throgh rubble?
(I think to hate it)
Is there a way to hit (and in case destroy) Brothers Bomb?
Maybe shoot it, or with a grenade...? Which is its traits and its health value?
Does it move normally throgh rubble?
(I think to hate it)
1 No
2 No
3 Yes
Hope that helps.
Yes, thanks... but it's sad... Ok, I hate this character now.
And I love this character
, especially brothers bomb
.
...mmm... I think Union is overpowered: they have biggest guns (not only heroes, but troops too... and, if I'm not wrong, you can have in game two identical troops: i.e. 2 commando alpha, and they’re better equipped than 2 shocktruppen), biggest and more bombs, eased movement (until 10 circles without action, and/or they don’t suffer from rubble), biggest stamina.
DM mode is an omen of death for Reich, others modes are playable… hoping Union don’t decide to exterminate them all (they win likewise).
In spite of this I like this game, and I like Hermann “Alzheimer” (… this is the nickname I prefer for him: ahahahah!!!!). When Union kills my “Alzheimer” I think it’s case to by the wayside, but I never didn’t: till death.
Ok, I was too much dramatic.
I seldomly play deathmatch, so I have no serious experience with it, but I do not think that Union is overpowered. I want to point out that, for example, the Reich is the faction with the most healing potential in the whole game. Every Hero has some kind of healing device in at least one of his packs, and even the Stoßtruppe has some kind of (disgusting, grizzly, yeah...) way to heal himself. So, if you play in a "last one standing" mode, the chances for the Reich with such great regeneration power is not so low after all. Of course, Matriarchy with Zor´ka in its ranks is heavy in death match...
Yes, maybe Reich spends some turns to fall… but he falls the same: healing yourself don’t kill anyone, and healing yourself preclude attack.
When I played, McNeal and Brown kill in one shot hardly always, Commando Alpha and Tala often, then if there’s smoke McNeal is a demigod: 5 dice, re-roll 2 lowest dice (including Natural 1), +2 to lowest result, +2 dice when roll at least 10… ok, maybe McNeal haven’t a nuclear bomb, but does he really need it?
Try to throw some smoke grenades: in two turns you can fill almost all circles of the map: McNeal makes a raid, and when air is clearer the others complete the job.
…moreover Patmos Amulet works in the smoke too, but only McNeal may be useful target until all his allies are in the smoke. You just keep him far from Hermann “Alzheimer”.
I win hardly always using Union, not only DM mode
Well, I made quite different experiences. It´s difficult to argue about that now. I personally have seldomly any problems with smoke grenades. After all, it´s just one character who gains an advantage out of that smoke, (of course you could field Ramirez, too...) and all the other characters like Barry or Tala or the Troopers are as lost in the smoke as the Reich Soldiers, aren´t they?
Maby I'm too pessimistic and polemical too
, but I think that play Union is easier...
Maybe not so mach like I said, but easier: it could be nice play together!
Just three questions about Brothers Bomb :
1) The rules say
“It only explodes when its movement
moves it into
a circle adjacent to a character”
, so It doesn’t explode if another character moves into its adjacent circle (stays in or just to pass through)… is it right?
2) Can an enemy character pass through the circle Brothers Bomb stays on freely? And can Brothers Bomb do vice-versa?
Thanks for all.
Carlos Castaneda said:
Just three questions about Brothers Bomb :
1) The rules say
“It only explodes when its movement
moves it into
a circle adjacent to a character”
, so It doesn’t explode if another character moves into its adjacent circle (stays in or just to pass through)… is it right?
2) Can an enemy character pass through the circle Brothers Bomb stays on freely?
3) And can Brothers Bomb do vice-versa?
1 - Does not blow up
2- Does not blow up
3- Does Blow Up
Brothers Bomb can not pass through another character's circle because:
"The first time this movement
takes the Brothers Bomb adjacent to any
character (even you) it explodes, dealing
four automatic attack successes to every
character in all circles adjacent to it.
The Brothers Bomb does move at the end
of the activation in which it was placed. It
only explodes when its movement moves it
into a circle adjacent to a character, so it
does not explode immediately upon being
placed."
I don't explain myself correctly, i.e.
Shocktruppen end his movement and his turn near Brothers Bomb, so Brother Bomb doesn’t explode. I'm of interest to Brothers Bomb can move only in the circle occupied by Shocktruppen (because that circle is the only one B.B. can move in: there isn’t another).
So, can B.B. cross the Shocktruppen’s circle with its first movement, and with second movement go beyond to explode?
I’m really sorry for my bad English.
Thanks to pay attention.
Your english is good enough, but this is a complex situation.
The BB would explode if it tried to move as you suggest, what you need to remember is the BB explodes if it moves through a circle adjacent to a character. Not if the character moves around it.
The only time it does not explode is when it is first placed as soon as it moves under its own power it will expolde if it moves into a circle adjacent to a character. Being placed is not moving.
Does this help, I'm not sure how else to explain it?
A little bit of patience, click the youtube link: I loaded it.
Thancks.
Watched the video and now that I see what you want to do... my answer is still no, but I'm not 100% sure.
The rules don't clearly say it, but I would assume the BB cannot pass through a character. That's how I would play it.
Sorry Miah, it would have been a loveble bug to block B.B.
Andrew Meredith (FFG-team) sent to me an email and he says the video is correct: B.B. travel across Eva’s circle, then it explode on the next.
Thanks : )
Oh my God: I re-read part of my replays on the forum... what a lot of grammatical mistakes!
I'm so ashemed...