Okay, here's one me and my group just stumbled across. Our Assault Marine just tripped over a rock (bad roll of a 97 on jumping from a cliff). He fell about 4 metres, we roughly estimated and we then consulted the falling damage section of the Deathwatch Book. Now... is it just us, or is there something mildly askew about that section.
Firstly, just watch a video entitled 'fall' on youtube, which is about 18 seconds long. It shows a group of young guys jumping roughly the distance that we've got going on here. Now, all of these guys walked away, most of them chuckling. So they can do it.
Now, the rules, and I quote: "To work out damage from falling, simply roll 1D10+1 for ever metre the character fell." Also: "Armour has no effect on falling damage." So... a bolter does 2D10+5, and a 2 metre fall does 2D10+2? I tell you what, I'll go fall 2 metres right now and survive it.
Yep. Did it. Didn't quite feel like a bolter shell.
Now, our Assault Marine fell 4 metres, rolled up 38 damage. Now, that's a big number (another bad roll, turns out Jon isn't so lucky), but that means that after falling 4 metres, which that youtube video shows that a bunch of teenagers can do... reduces Space Marines to paste? Don't mean to sound stupid, but are we missing something completely obvious? Because that just seems... WRONG.
Does anyone know if this has been corrected or if I'm just being stupid?