What three scenarios can i string together?

By Withered, in Dark Heresy Gamemasters

I own the three core books for DH/RT and DW. As well as Inquisitor's Handbook.

Near the end of February, i will be starting a short Warhammer campaign that i would like to structure to include a short scenario from all three games.

My intent is to allow my players to uncover a plot as Inquisitorial staff that has to hand off valuable information to a Rogue Trader, who then has to help a Kill-Team get to where they can face a grave challenge. Or something of that nature?

Are there three scenarios, one from each game type, that can be linked in this way?

Or are there scenarios that can be linked in this way with a little bit of work? I don't mind the extra labor, but want to make as rational and smooth a transition from one scenario to the next as possible.

The players are intended to play a group of four to five characters, each scenario being played with rank one characters that will be generated just for that instance.

Oh, and we have two months to play the entire arc. The players are all experienced game vets, so breaking in a new system will not be an issue.

Suggestions?

In service to the Emperor,

L.

Withered said:

Are there three scenarios, one from each game type, that can be linked in this way?





could


Avarius Constantine Maplethorn



Finally, after the pc came back from the the forbden world in the second part of the RT freebee (dark frontiers?) you would need to design your our own game of a Deathwatch team being sent on the Yuvath-World for "seek and prepare destruction".

Unable to find three scenarios that i can string together for my purposes, i have decided to craft my own.

I have come up with the following. Please offer suggestions and ideas. I have to work relatively fast, since i only have about three weeks to come up with an entire story arc that incorporates all three versions of this, the most perfect game.

An imperial agent, working undercover for the local, planet side authorities has been missing for some time. When his superiors try to find him, all they turn up is a ransacked apartment, a single pict file, and signs of a struggle. This is not unusual. The local gangs are very dangeorus, and often kill or kidnap and kill the enforcers that are assigned to infiltrate them and collect intelligence.

The pict file shows a section of a piece of equipment that is hard to make out, however, it is covered with gang signs, and strange glyphs. It is those glyphs that warrant the notification of the Inquisition. The acolytes are sent to determine the nature of those glyphs, the nature of the item in the pict file, and to determine if there is a threat to the Imperium.

The acolytes discover that the object in the pict file is a narthecium. Partially covered in gang symbols and graffiti, it also has a single mark on it that indicates it might have once belonged to one of the traitor legions! Someone in the underhive has somehow taken a narthecium from a traitorous space marine, and unable to use it, or make use of it as a weapon, is selling it on the black market.

The acolytes are going to have to find out who has the object, where it came from, and of course, if it represents a current threat to the Hive, or is a remnant of a threat long past. Is there more traitor tech and/or weaponry to be discovered and sold?

This is the first stage of the Inquisitor's investigation.

Thoughts? Ideas? Suggestions?

I would not use a Spacemarine-Item as a McGuffin. Not in the hands of some gang somehwere in some hive.

In my opinion the phsyiologie of a SpaceMarine (traitor or not) differs so widely from a mere human that any time (weapon, drugs, medicinal device) of a SpaceMarine will not be of much actual use to mere humans.

Withered said:

Someone in the underhive has somehow taken a narthecium from a traitorous space marine, and unable to use it, or make use of it as a weapon, is selling it on the black market.

I agree, Gregorius21778. If the gangers can not use it, who can? Although i can easily imagine some goliath ganger that wears it as a sort of trophy. Perhaps he claims to have taken it from a space marine. Even if he can not use it, it still serves a purpose.

MY plot is coming together, and soon i will be posting it here for feedback.

Thanks again.

L.

If you want to use it go ahead but I agree with gregorious on this - you'd probably end up having an actual dispatch of space marines on your hands since they wouldn't take something like that lightly. Or at the very least, a very large Inquisition response.

Which would be kind of amusing if it does take place on Necromunda, since you mentioned Goliath gangers.

Withered said:

Withered said:

If the gangers can not use it, who can?

L.



"How did a ganger get his hands on it in the first place?"




A space marine diaptch the size of say...a Kill -Team?

Also, what would a very large Inquisition response look like?

Also, i should not have used the term Goliath when i mentioned a ganger. Although that is what i envisioned, i was actually thinking of just a really big ganger type. More like a serial crusher. No need to go so far as Necromunda, i suppose.

Thanks,

L.

A very large Inquisition response would be pretty epic. -Entire Imperial Guard/PDF forces and space marine chapters mind cleansed before or after the conflict, Grey Knights, quarantines, blockades, outright world purges. Huge stuff.

Or, in contrast, if you look at what the Devs suggest the PC group should get at the start of the Haarlock campaign (PC group of 4-6, 7th or 8th ranked Acolytes, 1 senior astropath, and a 10 man squad of elite commandos), not to mention the requisition of a dedicated Imperial Frigate, AND almost unlimited access to any up-to-rare items from the Armoury books, AND a fair chance at Very Rare items. That was considered a fairly large response to what they considered to be a significant threat to the sector.