Arkham Investigations

By gb14, in Arkham Horror Second Edition

Hey all,

I was reading and re-reading through the arkham investigations rules and case books and I feel the game basics are still going over my head.

For those who haven't seen it yet, it's a fan created expansion that adds more of a story concept to the original game. Here's a link:

arkhaminvestigations.barkingdoginteractive.com/

I was hoping someone on this forum could just explain the basics of the game play. For something to go off of, I'm looking at the Cthulhu, Dread Sleeper in R'lyeh case investigation. Say I was going to play it with three players, would each player get a different vignette sheet (as in P1 gets A-H, P2 gets I-P, P3 gets Q-Z) and we each have own paths to follow which will eventually cross? Also, I don't understand the significance of the destination paragraphs, unless it's sort of like the normal game where you go around town attempting to uncover leads which uncover more vignettes? To me it seems like a very very confusing version of the old Goosebumps books where you would pick you're own adventure. I'm hoping someone can just give me a quick run down of what basic order they follow when playing the game. preocupado.gif

-GB

I think I've finally wrapped my brain around how to play this game and I'm just posting here in case someone else is having trouble.

The vignettes act as "gates" that you can go to(and move your player piece to) in order to go down that lead to uncover some details about what's happening in the story and possible unlock more. I was thinking that each player took a vignette sheet and went their own ways but instead they act as more of a game board type thing.

Id like more info on that myself, Im doing the opposite actually, writing stories based off of game play, but would interested in this way of playing some day.

Once I do a play through with some friends I'll post in this thread how it went and if it's worth playing. :)