Hello
Very quick question. Many of the "standard" psyker attacks from the more militant schools in DH such asBio-lightning, Fire bolt and Forcebolt don't say anything about penetration.
Do these powers therefore have a penetration of 0? This seems to be rather pants. After all you don't even get major psychic powers until rank 4 (IIRC).
Lets assume that our johhny Psyker is Rank 4, has a willpower of 50 (go him!) and has just got his first attack power. Most of them do D10 +WP, or 1D10 +5 for our guy. Now most of your party will be packing something beyond laspistols by this point. Boltguns are doing 1D10+5, pen 5, tearing, chainswords do 1D10 +5 (assuming average str bonus) tearing, pen 2.
Against anything with armour, our psyker is going to be doing very little damage. Which is fine if you are playing your psyker as a telepath or somesuch, but a battle-psyker seems to have very little hope of hurting things in armour.
example, Rank 4 savant militant does 1D10+5 damage to a rank 1 guardsman wearing a guard flak. guardsman has armour 4, toughness 3. Psyker is doing 1D10-2 damage.
Just doesn't seem very dangerous.
I am of course aware of the utterly deadly nature of the more potent psychic powers such as holocaust and pschic blade but there seems to be nothing in Between. Pyrokinetics for instance go from "lightly warm" to "annihilate building" with not much in between.
So, my query, is there a penetration mechanic that i've overlooked or has anyone houseruled this to make the lower level attack powers useful against people wearing more than lingerie?