Character (26)
Ghoulish Predator (ItDoN) x3
Hungry Dark Young (Core) x2
Twilight Cannibal (TH) x3
Bird Demon (TC) x3
The Sleepwalker (TAD) x2
Undercover Security (Core) x3
Insect Swarm (TTftS) x3
Furtive Zoog (TH) x3
Guardian of the Key (SftSK) x2
Agency Medic (SoA) x2
Support (8)
Ghoul Taint (Core) x3
Guardian Pillar (SftSK) x1
Parallel Universe (TTftS) x2
Terrors in the Dark (SoA) x2
Event (16)
Short Fuse (Core) x2
Shotgun Blast (Core) x3
Unspeakable Resurrection (Core) x2
Burrowing Beneath (Core) x3
Working a Hunch (Core) x2
A Single Glimpse (Core) x2
Behind Bars (SotD) x2
I play the deck now for a week and it actually did pretty well the last few games. Although my opponent uses mainly hastur/cthulhu. So I don't know if it's any good against other combinations. Maybe someone wants to test it against other things.
Obviously a big weakness is the day effect. In the matches (my buddy even used day dreamer in the last games) it's actually not that bad. You got several options to remove day stuff and bring the precious ghouls back in game.
The three faction resourcing can be a bit tricky (mostly because of UC and Guardian of the Key) but in 90% of the games I have no serious problems and we usually play without the mulligan rule.
I probably go for Sledgehammer instead of Short Fuse, when I get my hands on the SfW pack and maybe I dismiss the guardian pillar and put another Terrors in the Dark in. Also, I'm quite undecided about the guardian of the key (Loyality). Maybe I'll exchange him for the night-shift security or a low cost yog character.
Feel free to post some suggestions or opinions.