Q:Does Leap affect a figure with Ghost?
A:No, as a Leap attack is performed when the figure is
adjacent, either on the ground or in the air.
Q: When making a Leap attack, is the leaping figure
subject to Guard attacks produced by abilities such as
Alertness, and Aura? If the figure is damaged by any of
those effects, may it apply its Berserk ability to its attack
roll (assuming it has Berserk)?
A: Yes on most counts. Leaping figures are immune to
Aura, but otherwise subject to all the above noted effects.
It may apply its Berserk ability if it takes damage during
its leap. Note that if the figure is slain by any of these
effects, then it may not make an attack roll at all. Guard
may only be activated before or after a Leap attack is
performed, never during.
1) These 2 seem to contradict one another. You are adjacent when leaping and attacking mid air but somehow immune to aura (damage adjacent figures), and immune to guard.
2) The second one is contradicting itself. YES ON MOST ACCOUNTS. Yet i read you are immune to guard and aura. So what is left alertness? So 1 on 3 is yes on most accounts? Anyway how can alertness work when aura fails to work and guard also?
AURA
Each time an enemy figure moves into a space adjacent to a figure with the Aura ability, it immediately suffers 1 wound that cannot be reduced by armor. The Aura ability inflicts no damage when the figure that possesses the ability moves adjacent to an enemy figure.
ALERTNESS
When an enemy figure movess into a space adjacent to you, you may spend 2 fatigue to immediately make 1 attack against that figure. You may do this once each time an enemy figure moves into an adjacent space.
If aura doesn't work then alertness should not work. If any of these 3 works then the other should work also. And since ghost still works it means you are adjacent therefore you take damage from aura.
I don't care if i have to home rule it (we will probably talk about it and do it). But it's not a matter of anything else but common sense. You just can't decide what to work and what not when the situation are exactly the same for both even if you are the **** inventor of the game. It all boils down to if you are adjacent or not when leaping. AT BEST you can rule that guard doesn't work (for some weird reason) probably because he was TOO fast? But if alertness works then guard works also no matter what you say as aura does also.