Hi everyone I have a couple of questions regarding the XP that heroes are gaining by killing Leaders or Finishing Quests or Dungeons
Q1: How that the XP actually working... is it gathered like money in a pool and the heroes decide who spend on upgrade and what kind of upgrade? or when a leader is killed the hero that did the killing blow get the XP?
Q2: What happens with the XP gather from finishing a Dungeon or a Quest every hero get 2, 3 or 4 XP or all of them as a group get 2, 3 or 4 XP and then it gets split as they see fit?
Thank you