The Investigators (Carolyn Fern, Wendy Adams, Sister Mary, and Bob Jenkins) started with decent equipment for this adventure. When I then revealed the GOO for the game, my heart sank a bit, knowing the chances of pulling a Tome from the decks.
Wendy obtained a .45 Automatic from the General Store, while the other Investigators nabbed Clues and Bob jumped into the first open Gate at the Black Cave. A few rounds into this nightmare, Wendy and Sister Mary had each sealed a gate (Unvisited Isle and the Woods), while Bob had closed one (Black Cave). While Carolyn waited a moment to give Bob a copy of "The King in Yellow" so that he may have enough Clues to seal the Gate...whoosh, one opened under her in the Graveyard. When she returned, sealing the Gate the next turn (after reading the aforementioned "The King in Yellow"), she traded places with Wendy, who had recently obtained a second Elder Sign.
At this point in time, despite the Rifts coming dangerously close to opening, things in Arkham slowed down. The Doom Track hadn't increased, despite an amazing turn of events. While the Investiagtors rushed hither-and-yon to capture a few more Clue Tokens, they utterly failed to pass the Rumor, The Great Ritual. With the Doom Track sitting at 7, and three gates sealed, it was time for desparate measures...only there was one small problem. Both Mythos cards (the first, in which you open only the Gate and discard it as they had failed the Rumor) revealed sealed locations...thus, the Investigators had but one open Gate in Arkham. Rift activity continued unabated, despite Carolyn's attempts, but things in Arkham appeared somewhat stable ~few monsters loitered in the city, and again because of the Gate closures, seals, and "blessed" Mythos cards, only one Gate remained open.
Finally, within a few rounds, Wendy returned to Arkham, passed an Elder Sign to Bob, who dove into a recently opened Gate at Independence Square,and Wendy raced into a Gate at The Unnameable. Sister Mary picked-up a few more Clues and headed for a portal at the Black Cave. A few rounds later, both Bob and Wendy emerged unscathed, slammed their Elder Signs onto the Gates, forever sealing them (of course, there's always that chance of a Gate Burst). Meanwhile, Sister Mary made her way through Yuggoth, obtaining a Unique Item in the first area, but then encountering a frightening prospect in the second area of the Other World.
Grabbed by a creature, she needed to break free [Fight (-2) check] or face the option of returning to South Church (as she doesn't go to Lost in Time and Space), unsuccessful. With 6 Clue Tokens to her name and a Fight set at '1' she rolled the (still) Blessed die and scored a victory ~ she was free. The next turn, she emerged from the Gate, and splashed Holy Water upon the Dimensional Shambler awaiting her arrival. With her possessed knowledge of things dark and horrible, she sealed the last Gate. Y'Golonac was forced to turn away...
The City of Arkham held a small parade in Sister Mary's honor. Father Michael reaped the benefits of his young heroine, by the sizeable contributions made in the South Church's coffers over the next few months. "Sister Mary, First Citizen of Arkham" is what adorned the Headline of the local newspaper.
Carolyn Fern returned to her practice at Arkham Asylum (one Gate Trophy and three Monster Trophies buried deep in her memory)
Wendy Adams was adopted by a loving family in the City of Kingsport (one Gate Trophy and two Monster Trophies still cause her sleepless nights)
Sister Mary returned to the Church and has renewed faith (two Gate Trophies and three Monster Trophies serve as her legacy)
Bob Jenkins still works as a Salesman around town ~ he boasts a bit more these days (one Gate Trophy and three Monster Trophies will do that)