So last night we had our first session. It was a BLAST! I had taken Weapon Jinx, Fearful Aura, and Healer.
For our first combat, I was very underwhelmed. We were up against zombie guardsmen (essentially) which meant no weapons to jinx. I tried out fearful aura, but it didn't seem to bother them. I was stuck trying to plink away with my laspistol. 28 BS blows.
Our second combat was inside a hospital on a Hive World, where one of the docs was running away. No need for powers here.
Alleyway somewhat outside the hospital where we dragged the Doc. Nobody has interrogate or any related skills, and we needed answers. So I told the rest of the party to go stand watch at the end of the alley, and don't turn around (at this point, they don't know I'm a psyker.) I use fearful aura, and roll a 9. Rolling frost on the phenomena chart. Doc freaks and passes out. Tech priest turns around to see what the big booming voice and frost is from. He stares right at me, and rolls HORRIBLE on his WP to resist the fear. Uses a Fatepoint to reroll it, and just makes it. Epic
Next fight is in a warehouse full of thugs. I use Weapon Jinx, get overbleed, and jam two guns. Ogryn shows up with a chainsword arm, and I jinx that too. Epic.
So all in all, the power selection wasn't a bad choice. Both Fearful Aura, and Weapon Jinx really helped us out. Although I did feel the lack of options when there were no weapons to jinx. I'll be picking up another combat type power with Psy 2 I think. At the end of the session, we were givin 200 xp, with an optional 100 xp if we bring a painted mini to our next session for the sole purpose of using it in Dark Heresy (meaning can't just pull one from our 40k armies.) So....300 xp. Enough to break into Rank 2, and pick up Psy 2. Sweet
Oh, and we picked up 4 Poor quality Autopistols.