Background:
People are easily confused by One Fist's special attack.
First, he gets his attack "in addition to his 'normal' action'. It isn't clear what that means. Does that mean he has to declare one of the 4 'normal' actions and his attack is only addition to one of these? That would mean if Stunned (so unable to declare an action) or similar, he loses his bonus attack. Or does it just mean 'whatever other things he does on his turn', so he
always
gets one extra 'special' attack.
Second, despite the clear indication in the text that this is a melee attack (and therefore that melee trait dice should be used) is it a frequently asked question (or more accurately, a frequently made mis-assumption) that his 'special' attack only rolls the dice listed (red+green). So it would be appropriate to answer in the FAQ that he definitely does add melee trait dice.
Third, despite a lack of any 'game' evidence that his attack counts as being done by a 1H melee, some people insist that if One Fist has a second 1H melee weapon in his remaining hand he counts as having 2x 1H melee weapons and may add the off hand bonus of the melee weapon to his hook attack. So it would be useful to clarify this status as well.
Question:
Q1. In what situation may One Fist get his additional attack?
A1. One Fist always receives an additional attack on his turn. That does not mean he will be necesarily able to
use
the attack on a monster if there are no suitable targets, but he always
gets
the attack.
A2. One Fist receives an additional attack on any turn in which he declares one of the 4 normal actions (Battle, Advance, Run, Ready). If he is not able to declares one of these actions (for example if he is Stunned) then he does not get the additional attack
A3. Something else...
Q2. What is the precise definition
of One-Fist's additional attack
, with respect to attack bonuses, dice, skills etc?
A1. One Fist's additional attack is a special melee attack. It is not made with a weapon, so cannot benefit from any bonuses explicitly involving weapons (eg no Off Hand Bonus). It is a melee attack so adds melee trait dice to the base red-green dice and any applicable melee bonuses (eg Mighty, Weapon Mastery - though without a means to spend surges during the attack this skill may not add much, Belt of Strength, etc).
A2. One Fist's attack is a special melee attack made with a Hook weapon.
It includes his melee trait dice
, any melee-related skills abilities or bonuses and can include an Off Hand bonus is he wields a second 1H melee weapon.
A3. One Fist's attack is a special melee attack of 1 red and 1 green dice. No other dice or bonuses apply.
A4. Something else...