Henchmen question: do assist dice numbers decline as group takes damage?
I understand the main henchmen concept - one monster makes the attack for the group each turn, while the others each contribute 1 white assist dice to that attack. So, if you have four monsters in the group, you would add 3 white dice to that attack.
But let's say the group starts with a wound pool of 20.
And after a couple of rounds of battling, that pool is now at 10.
Now that the henchmen are down to half-strength, does that mean the group is only contributing 1 white assist dice per turn? Or do they keep throwing 3 until the entire group is dead?