I just gave it some thought. I'll be brief:
"Entering" should include "appearing on the board" because then the Pentagram can have a wider range of usefulness. The implication for all other uses of "entering" haven't been considered, but I can safely say that those situations will be more interesting.
The Pentagram should work on spawns, because that would make it more useful. Plus, the stamina cost to hold the Dunwich Horror at bay is quite large. And that's not counting the extra point required to keep the Horror at bay the following upkeep to allow the placer of the Pentagram to get to safety.
When the DH track is full, the Horror is supposed to be place on Sentinel Hill. But with the Pentagram, it cannot be placed on Sentinel Hill. Though in the past I've argued that restrictions ("can't") takes precedence over allowance ("must"). In the same way that Happy Days prevents the terror level from shooting to 10 when you fail The Terrible Experiment, the Dunwich Horror will just have to wait a turn or two to come to town.