Hey, all, it's been a while.
I've worked up some stats for some Eldar Harlequins. I've always been a fan of them specifically, more so than any other Eldar, and I've been wanting to do it ever since I found flip belts and holo-suits in Into The Storm.
I did a fair bit of research for this, checking out the Codex and whatever fluff I could find on the Harlequins, as well as looking at all the officially published Eldar stats so far with corresponding units in the tabletop (Ranger, Pathfinder, Dire Avenger, Warlock) to get a sense of any kind of correlations that existed. However, I had to do a good bit of guessing. I tried to be as unbiased as possible, but I'd love to get additional opinions.
Here is the link:
I had a reason for pretty much every decision, and I can explain my rationale for anything.There are, however, a couple things I am particularly interested in getting feedback on because either information was scarce/conflicting or making a decision was particularly difficult:
Willpower:
All Harlequins, as a part of their initiation, are possessed by and throw off a greater demon of Slaanesh. That should mean that they are all incredibly strong-willed. However, I also felt that, logically, they should not be as strong-willed as a Farseer. A Greater Demon (working from Marabas) has something in the range of 80 (x2) WP, while a Farseer has 59(x2).
Shrieker Cannon:
I was kinda torn on how to stat the signature weapon of the Death Jesters. It doesn't help that there seems to be very little correlation between the game and the tabletop in terms of stats here.
Again, any and all feedback and/or critique is welcomed. Particularly if you have thoughts in these two areas
) . In the Codex Harlequins Great Harlequins had WS 7, Solitaires WS 8, Shadowseers, Death Jesters and troupe leaders/master mimes WS 6. Death Jesters had a wider range of weaponry to choose from and came automatically equipped with two power blades. Looking at how the Dark Eldar HQs got their WS increased in the latest codex I would even consider adding +1 to Great Harlequins and Solitaires. For the standard troupe you have made stats for I would add +10 weapon skill to troupe leader, Shadowseer and Death Jester and give the Death Jester two small power weapons.
And I just put two power blades on my Death Jester, now I just have to find a way to give them a quarter-way decent paintjob.
). Additionally I have a bad taste in terms of army lists. Every time I choose one GW destroys it with a Codex update. First my Biel-Tan Eldar with their Scorpion and Dark Reaper standards were wrecked by 4th edition, then my ccw+bp infiltrating marine standards became illegal with 5th edtition. Now I exclusively paint miniatures of role-playing characters and small groups of adversaries/allies. I bought the death jester years ago and swore that I would buy more Harlequins (because the models are awesome) if I would manage to paint them half-way properly. After reading "Immortal Enemies" I dug him out and now I'm finally trying to paint him and hope I can make a Solitaire next.