Hidden within the Josian reach The Keeper lurks. What he keeps is simple, Xenos. Of course he doesn't keep them near him, he has others keep them. Most often they don't know that is for the keeper. From a cult of Khorne on Fenksworld that feeds it's sacrificies to some horrid pit thing, to the Dark forest of Zumthor where convicts are given a choice to hunt the xenos or die in the attempt. Agents of the keeper secretly record the xenos in their varied settings for their master to watch for his pleasure. He also has hunting parties constantly on the lookout for new targets
The acolytes will first be sent on a mission regarding the chaos cult on Fenksworld. Their first part of the mission is to discover where the cult is then utterly destroy it. In the runis they find a forged ident card and a used passenger ticket from Canopus.
This are my thoughts for the campaign. I plan on the acolytes meeting both hunting agents and agents willing to protect their employer. over the course of about 5 different missions all relating to the Keeper they will have enough information to track him down. Of course by that time the Keeper wil be quite aware of the acolytes activities. The keeper is a noble on Hredrin. I am still fleshing out the first mission. Also as the campaign progresses I will update this topic.