A few weeks ago my group started on the adventure from the main rule book. and got to the part where they are attacked by a hexalid, which in my mind is a massive reptile easily twice the size of a man. The guardsman was bitten , picked up and shaked around like a rag doll and then something occured to me.
The guardsman has TB3 and 5 armour points( doubled to 10 cos the bite is a primative attack) total = 13
The Hexalid has 1d10+4 damage for a max of 14 (i think)
So I have to roll a 10 to injure him.
Maybe it's just me but this sounds wrong. The beast is meant to injure 1 or more of the group according to the crow-fathers plans but it seems that all it is going to do is scratch some armour.
Any thoughts?