When Temporary Change ends, what alignment do you revert to?

By SneakyJoJo, in Talisman Rules Questions

That spell only lasts for 2 rounds at which point the character's alignment must revert back. But, does it revert back to the alignment it had been before the spell, or back to the character's starting alignment?

It changes back to what it was when the spell was cast.

Thank you, EvilEdwin. Since you have been so helpful, I will cast Temporary Change on you so that you will be GoodEdwin for the next two rounds.

Now I have another puzzle for you.

What if my original alignment is Good, I was Neutral before being turned Evil by the Temporary Change spell, and by the time the second round completes, all of the Neutral Alignment cards are being used elsewhere? Since I can't switch back to Neutral due to the Limited Resources of the Alignment cards, do I a) ignore the end of the spell and stay Evil until changed by some other means, b) switch back to Neutral the next time a Neutral Alignment card becomes available or c) switch back to my starting Alignment, which allows me to simply discard the Alignment card I currently have?

This predicament assumes an Evil Alignment card is available to be taken when the spell was cast, and that the Neutral Alignment card was replaced by that Evil Alignment card to indicate the temporary alignment.

One way to work around this predicament is to use the Temporary Change spell card as the indicator of the temporary Alignment, while keeping the previous Alignment card underneath it. Then, the player just needs to remember the temporary Alignment for two rounds, at which point the spell is discarded and the previous alignment is obvious and guaranteed.

Using the spell card to indicate the temporary alignment could also allow this spell to avoid all issues related to Limited Resources. That is, Temporary Change could be used to change any character to any alignment, even if the necessary Alignment Card is not able to be taken.

Thoughts?

That's an interesting question. My instinct is that if you can't change back to your previous alignment because of a lack of resources then you should change back to your original aligment instead. I think in reality that scenario isn't all that likely but it's interesting to think about it.

So I have one more post of being good before I revert back to Evil! Let's hope it's a post about Fairies so I can gain a Craft!

It is interesting, isn't it? happy.gif

That's really where my original post was coming from, since I felt there could be some confusion around this scenario.

Here's what I'd like to do:

Cast Temporary Change on a character to change that character to an alignment different from his current alignment. Place the spell card on the character's current Alignment card, or simply on the character, if he is at his starting alignment. Remember that it is in effect for two rounds. During those two rounds nothing can change the character's alignment from the alignment forced by Temporary Change (not Druid ability, Mephistopheles, Mystic, etc.). At the end of two rounds, the character reverts back to his previous alignment.

I believe this way simplifies how this spell can be used while making it very interesting, since it would have that two rounds of forced alignment.

P.S. There is a Fairy in this space.

Hmm, I think we need to remember really quick here...Neutral alignment cards weren't introduced until Sacred Pools. So what did we do before that? I believe the alignment cards are more of a reminder to you than serving a tangible purpose like gold does or fate tokens do.

The same as above.

You should use the spell card to remind you of the alignment change, its an unlikely scenario anyway.