With revisited rules i found that Yula character i somewhat weaker than before.
Let's see what she can do with her packs.
- in every pack she has luger 1900, meh, just a pistol
- Combat pack - close combat bar: this migth be strong, but enemy can keep eye on Yula, Stormtruppenn is much better overwatcher, melee overwatch is not that strong. Critical, yeah, might be useful, if you roll hard 10.
- Stamina - first aid is always usefull, polonium i quite good, gives much better chance to hit. If you upgrade her Combat to 6, then she misses only on 2 3. But **** the dice if you roll double more ones.
- Command - Whirlwind, sounds cool, but the command poit cost is most times better spend on defence. Silencer, bah didnt use it at all, since Yula s good with melee.
- Krueger - die is nice, but you have to rely on 10 during attack to make something from the effect, would be more fun if it was automatic. There might be good synergy with whirlwind - rolling 10 on 10 dice should happen.
Packs look good, but ingame she doesn't excell that much. She could have combat 6 to be more fearfull melee. Or have something different for Luger/Silencer. Stosstruppen (with command pack) is definately bigger melee killer than yula and it's just a troop.
Whaddaya think ? Pls prove me wrong, I like Yula but nowadays a I'm not picking her for my team.