It states very clearly in the rules that Basic skills can be used by anyone and that clearly they have only 4 ranks, untrained, trained, +10% and +20% AND no more. I get this and this is fine. Simple things like Command and Dodge can be done up anyone as 'untrained' at half the attached attribute, Ag or Fel for example, again fine.
However I have a problem with brand new characters and their 'starting skills', take the Rogue Trader for example, many of 'his' starting sills, such as Command are in fact basic skills, so bearing in mind that basic skills are skills everyone has already at 'untrained' I first thought that the rules meant I get these as 'trained' but not so. In the Rank 1 advance, Command exists again at 100xp, and again at Rank 2 with the +10% and again in Rank 3 as +20%, so the starting skills is in fact 'untrained' but everyone has this, so hardly a 'starting skill' of any use as all characters get this anyway. Many of the other careers are like this, with basic skills being listed as 'starting skills' and the upgrade to 'trained' in the Rank 1 advance table.
Can anyone shed some light on this?
My thought definately was to treat them as 'trained' but it then makes more than half of the Rank 1 advances completly pointless as you can't have +10% until Rank 2.
Any help on this please? My shrewd PC will spot this instantly and I can't explain it at the moment.