MILLANDSON said:
Kasatka said:
I've been of this opinion for quite some time now, and have voiced to whoever will listen, but we need FFG to stop producing material for DH, RT and DW and give us Warhammer 40k: Grim Dark Roleplay.
Basically a core set of rules for roleplaying in GW's phenomenal setting, accompanied by a set of core classes, pardoning my D&D approach here... Warrior (anyone who makes a living fighting), Rogue (anyone who makes a living outside the law), Mage (anyone who studies or practices occult, psychic or sorcerous abilities) and Clerics(anyone who is defined by their faith). Then they can release a sourcebook for Inquisitorial agents, Rogue Traders, Astartes etc with various add-on rules, but the point would be to have a definitive set of core, universal rules that never change.
The current trio of systems are just too different to effectively try mixed games and by releasing more source books as FFG currently are, the issue is getting compounded.
So come on FFG, give us 40k RPG version 2, the version we all know you can deliver us better than Black Industries did.
Given the list of releases set up for the next year plus, this ain't happening anytime soon (or, if previous interviews with Ross and Sam are to be believed, at all).
It'll almost certainly have been a clause in the licensing agreement that they had to keep the game in the same style, etc, as Black Industries had it.
Plus, anything that's nothing like DnD is good in my book. 
I think you're right Millandson, and its a real shame that that's probably the case.
I think the tryptich approach has clearly failed to produced the 'grand roleplaying game' it presumably set out to (akin to the original box-set D&D model a couple of decades ago). There are now three games that don't really mesh properly, certainly not without a significant amount of kit-bashing from the GM/players.
I've said before i think the basic premise taken was a poor one, and the execution of the rules inappropriate for the epic nature of 40k, so i certainly support Kasatka's view that a core rulebook supported by splatbooks is a better model. Provided of course that an appropriate rule mechanic is also used.
FFG took the WHFRP IP and produced an entirely new iteration of the game so i think there's at leas a glimmer of hope that they might be looking at something similar for 40k. I do hope they don't send the 40k RP rules down the same route as WHFRP 3e though...
We've now got the full set of games as originally intended by BI/GW. With every release i was hopeful that things would get better. For me, the mechanics as so poor for modelling the 40k universe and the mechanical mismatch between the three games so significant that for me i think overall the IP line has collapsed into 'nice try' territory.
I'm holding out hope that FFG, while obviously supporting the current iteration (which i've, i'm afraid to say, stopped buying - too many rules/not enough background / RP source already), are beavering away behind the scenes on a revamp which provides a rules toolbox appropriate to model the 40 IP properly, supported by focussed sourcebooks.
Ah well... :¬/