New Ship, Old Idea

By Cpt. Harkonnen2, in Rogue Trader Gamemasters

I was thinking of giving my players a unquie ship, something "out of the box" And was thinking of how cool it would be to give them a ship based off the Star Blaziers / Yamato series of anime. http://en.wikipedia.org/wiki/Space_Battleship_Yamato_(spaceship )

I know the ship wont be no bigger than say around 1k but with pure Archaeotech compnents, building a decent Raider class "battleship" couldnt be too hard. Please let me know what ya think

Class: Yamato-Class Raider Size: 1km Long Crew 20,000 (Competent)

Speed: 7 Maneuverability: 19 Detection +22

Turret Rating: 3 Shields: 2 Armor: 21 Hull: 33

Space Available: 28/35 Power Avail: 35/40

Complications: Resolute (-1 Speed, +3 Hull, +10 Repair) Past History: Reqliquary of Mars (-20 Tech-Use to Repair)

Components: (Any item with the Archaeotech Quality has its Power and Space Requierement reduced by 4, but never more than half its original requierment)

Archaeotech Class 2 Drive (Power Output 40, Space 6), Archaeotech Engine (Power 6, Space 8),Geller Field (Power 1, Space 0), Multi-Void Shield Arrary (Power 3, Space 2), Bridge of Antiquity (+10 Command Tests, +5 Maneuverability) (Power 1, Space 1), Ancient Life Sustainers (Power 2, Space 1), Archaeotech Pressed Crew Quarters (Power 1, Space 2), Archaeotech Deep Void Array (Power 3, Space 0), Cargo and Lighter Bay (Power 1, Space 2), Reinforced Bulkheads (Space 2),Temple Shrine (Power 1, Space 1), Librarium Vault (Power 1, Space 1), Astropath Choir Chamber (Power 1, Sapce 1), Micro Laser Defense Grid (Power 1, Space 0), Armored Plating (Power 0, Space 1)

Weapons

Archaeotech Laser Canons (2 Front, 2 Rear) (Power 6, Space 0; Exterior Mounted) Str 3 Crit 3, Damage 1d10+2, Range 10

Acheotech Lance Cannon (Wave Motion Cannon) (Power 15, Space 3) Str 1 Crit 2 Damage 1d10+50 Range 50

Wave Motion Cannon: Any ship that is adjacent to the targeted ship takes damage as if they were directaly hit by the beam attack, futhermore, any ship that is whithin 1AU of the targeted ships flight path takes half damage as the energy beam widens.The Wave Motion Cannon may only be fired after 1 space combat round of charging up, while the cannon is charging, the ship shuts down all components except the Bridge, Life Support, Void Shields and the Gellar Field. With all other components off-line, the Wave Motion Cannon has the powerr to fire. Once fired, the ship is dead in space for another full space combat round while the ships systems come back on line. The Wave Motion Cannon can not be fired again untill 12 hours of maitanance has been conducted on the cannon and engines, Furthermore the ship can not enter the Warp till all repairs are complete, but can continue traving at normal speed.

Archaeotech Laser Cannons: Range incresed by 1, Fireing Arch is 2 Front can fire Front, Left and Right, the 2 Rear cannons can fire rear, left and right

The ship has more turrets then a Cruiser and as much shields plus a special weapon? I think you are overdoing things a bit.

What do we know of that spaceship.
It is short, just under 1 km, making it a frigate at best.
It got a nice set of batteries, check
It got shielding and turrets and even a bit of armor.
It got a real big gun spanning the whole lenght of the vessel that does huge damage. When we read about lances on a frigate class ship, we find that it is so huge that it spans the length of the ship. Making it a prow weapon only.

To be honest, when I consider those facts and compare them to the 40K setting, I see a Firestorm Frigate.

At a speed of 7 it's pretty slow for a destroyer/raider. The turrets would blow off if hit by a lasgun aimed out an airlock. And the main gun would need to be spinally mounted.. And a ship made mostly out of archeotech would be hunted by the Mechanicus like the SDF-1 by the Zentraedi. [For bonus points: Have them scream "GIVE US THE PROTOCULTUUUUUUURE"]

Otherwise it doesn't look bad.

Funny my idea was to make a Ulyss 31 ship instead. Extremely (x3 Battleship size) big but little guns...

Umm... I don't know what you are trying to copy. But something that small, in the world of 40k Archaotech or not, could not pull anything like that. That thing could easily knock a full cruser out of commission in one hit. If you wanna give a good weapon to such a small... no scratch that, most powerful Lance Weapon that can be slapped on something smaller than a Light Cruiser is the Dragons Breath Lance Weapon presented in Lure of the Expanse. Otherwise drawbacks or not that thing is just too powerful.

One word...actually two...Nova Cannon...

Santiago said:

One word...actually two...Nova Cannon...

Which should not be able to fit on a frigate sized ship.

*Mother of all face palms*

Still a great idea, just remember to make bell-bottom pants a uniform requirement of all crew.

Lo, at the height of the Siege of Terra a desperate mission was undertaken. In secrecy a legendary sunken battleship of a doomed nation was reconstructed to be the ultimate battleship, equipped with everything the tech-caches of the Adeptus Mechanicus could offer.

First to break through the blocade of Warmaster Horus it made its way to the distant Eldar planet of Iscandar (Eldar explains the preachy anorexia blonde) to recover the miracle device that could reseed life on war-torn Terra. Every week a new Traitor Primarch would send his terrible and sinister forces after the ship and its crew, only to be defeated through their coorporation and ingenuity - And through the BFG.

Now, millinia later the ghosts of the old crew still whispers through the halls of the hallowed ship, urging the crew to deeds of greatness against all odds.

The wave gun is a bit much, but you could replace the 'normal' archeo lance with a plasma lance. Maybe lower the range from normal but maybe double the power?

Oooh what about the SDF-1? Or the ship from Babylon5 Crusade? Or the Last Starfighter ship-thing? Or a DEATH STAR? Or the Eclipse (super-duper star destroyer with Death Star cannon, built in later Star Wars novels by a reborn Emperor Palatine)? Or Shadow/Vorlon fleets? Or Star Trek Deep Space Nine's Defiant?

Ok...I'll be quiet now.

I think I would just make an Imperial equivalent. I really don't like the Japanese digging up relics from their old Empire (of course my grandad fought on Attu Island during the war, so I'm biased already)... I've never seen the show, but from wikipedia what really set me off was the "Pulsar" Zeroes.

wow your a bigot. do you get really angry at volkswagons too.

Their empire was a disgusting thing and i'm glad it was trod under foot.

And 1d10+50 lance damage? Hand them the keys to the emperor's linen closet.

I agree, needs to be toned down a bit.

If you want them to have an archeotech ship (not a bad idea), but still retain balance, what you could do is allow them to purchase any number or archeotech components, but have them pay the normal SP price.

Another option is to lump as much of the options to give you archaeotech together. By the rules, if you take a ship background package you don't roll for history/complication. However nothing stops you as a GM from allowing it.

So, you could go with Planet Bound for Millennia (one archeotech), which may give it more of an SDF feel, but its a killer package. Then GM-rule that they get Reliquary of Mars (one more archeotech) and finally make their warrant age the one that grants yet another. That would be 3 archeotech items. I would go with something along the lines of an archeotech plasma drive, archeotech lance (which is is...umm...Into The Storm?) and then something like a Cogitator Interlink or the Logis-Targeter. That would give it the required feel while keeping with established items.

That said, a ship with so much archeotech would clearly be hunted by the Mechanicus, so you would either need to play that up in your game, or make the RT very close to the AdMech. Maybe give them servitor crew as well or something.

There's only one ship I can think of with the "giant cannon of doom" on it, and that's the Planet Killer. It's the very best that Abaddon can produce with all his heretekal resources and sorcery.

Therefore, any cannon near that size should probably require a real Battleship hull, or at least Battleship power generation capabilities. This is space we're talking about. The ability to maintain a giant coherent death beam of that magnitude would be very hard to pull off.

numb3rc said:

There's only one ship I can think of with the "giant cannon of doom" on it, and that's the Planet Killer. It's the very best that Abaddon can produce with all his heretekal resources and sorcery.

Therefore, any cannon near that size should probably require a real Battleship hull, or at least Battleship power generation capabilities. This is space we're talking about. The ability to maintain a giant coherent death beam of that magnitude would be very hard to pull off.

Have you seen the Planet Killer's stats? Emperor have mercy! It was published in the old Battlefleet Gothic game. Suffice it to say it is considerably bigger than a battleship and it's secondary weapons can outshoot a battleship even with the Armageddon Gun offline. Any such ship should give even a veteran Rogue Trader a bad case of brown pants.

Cheers,

- V.

Vandegraffe said:

numb3rc said:

There's only one ship I can think of with the "giant cannon of doom" on it, and that's the Planet Killer. It's the very best that Abaddon can produce with all his heretekal resources and sorcery.

Therefore, any cannon near that size should probably require a real Battleship hull, or at least Battleship power generation capabilities. This is space we're talking about. The ability to maintain a giant coherent death beam of that magnitude would be very hard to pull off.

Have you seen the Planet Killer's stats? Emperor have mercy! It was published in the old Battlefleet Gothic game. Suffice it to say it is considerably bigger than a battleship and it's secondary weapons can outshoot a battleship even with the Armageddon Gun offline. Any such ship should give even a veteran Rogue Trader a bad case of brown pants.

Cheers,

- V.

Indeed I have! I actually played some games of BFG back in the day, though thankfully none involving that abomination. The thing is a true nightmare.