Water damage pumps..

By chinese boxer, in UFS Rules Q & A

CAn anyone tell me if there are any good damage pumps for water, in block 3? I'm working on a deck right now and I feel it's missing some muscle, and would appreciate it if anybody out there could perhaps give me a quick list of some good ones to use.

Thanks a lot

"Kyokugen Karate" is probably your best choice; you can remove an attack in your discard pile from the game to give a damage pump equal to its control. So you RFG something you checked for a damage pump. If you have them, it synergizes nicely with High Tide [+5 damage!], and in Block 2 with Clones, Soldier of Sparta and Forsaken. But it's still a +3 dmg for a commit and minor additional cost [and it might not be such a great idea against mill decks]

"The Kyokugen Karate Innovator" destroys itself, but gives a more sizeable pump - the difficulty of any attack in your opponent's discard pile. Some decks only run low-difficulty attacks to tech against Battle Prowess (which works on the same mechanic, but lifegain instead of +damage), so this won't always be worth using over KK [TKKI is a 3/4 +1M foundation, KK 2/5 +0H]. Both have Earth-Life-Water, if the other symbols matter to you at all, and come from the KOF2006 set.

Tool Of Destruction is also another one. And in Block 2, there's Misdirection.

There's also Genocide if the attack is Fire or Earth.

This really isn't the place for strategy discussion, though..