I'm a fairly new player to Descent (our Overlord is new as well) and we've been attempting to play however it seems every time we do, no matter with who, all of the players (including myself) end up getting fed up with how cheap it seems to be. I figured I'd ask here to see if I could get some answers on if this is right or if we're doing something wrong:
1. We pick random heroes usually. It tends to end up that one or two of us get a "squishy" character: one with low armor and low hit points. The overlord constantly likes to march right past our "tanks" and simply farm our weak characters for exp. It seems like it'd almost be better for us to just stay in town at times. What gives?
2. We were playing tonight and ended up fighting against a giant. This giant had 24 hp, 7 armor, sweep, reach, all the goodies. It could also throw rocks that would instantly kill you unless you got a blank on the black die (only if the rock landed on you however otherwise you took a red die in damage). This was the first dungeon we had been in. With stock items, none of us could hurt it! (2 black + 1 red + 1 green on the melee characters = 8 damage so we could whittle it down). Our only option would be to fatigue ourselves for dice, hope for a near max roll, and whittle it down while suffering massive deaths. The overlord ended up with close to 30 exp before we called it quits. What's up with this?
3. Our overlord seems to like to be relatively cheap at the end of dungeons. We'll have cleared out all the monsters painstakingly; however once most of us are out, he'll drop monsters/traps on the last person and just gang up on them to kill them/delay them to build up threat for the next level. This is -extremely- frustrating. Is this right?