So we've got to an interesting point in our rogue trader game where depending on certain skill checks, the player characters sometimes have almost a 90 or below on the d100 of hitting the target or on certain skills. Soon they might even be able to get higher on said checks to even 100 and hit everything. So the question is are there any stat caps or something that says it cannot get that high. I'm all for cool high stats, but automatically passing challanges or always hitting something with a gun seems redundant from a playing stand point. Thanks for any help in advance.
-Space Butler