As far as I know we haven't heard anything about a new Anima suppliment, and at this rate we're falling pretty far behind. At this point I'd rather have a bunch of fans do some sort of unofficial translation or for FFG to just sell the rights to a smaller company that would have more of an incentive to publish these books.
Is Anima dead?
Actually it would be interesting to know if FFG has dropped definitely Anima or something. They still haven't published somewhat like 3 rulebooks for the RPG (Dominus Exxet - "Dominios del Ki", "Los Que Caminaron Con Nosotros", and "Arcana Exxet - Dominios del Sobernadural"), which inlcude awesome rules for fighter/domine classes (the first), or for mystic/psychic classes (the last), new races, advanced rules for generating creatures and a monster compendium (the second). Lucky I'm Italian, so I can roughly read spanish understanding about 85% of what's written without having to use a dictionary...but I'd still prefer English rulebooks, since I'm much more proficient in it. Besides I guess that for english speaking people (which I believe to be most part of RPG players), spanish must be almost uncomprehensible...
On top of that FFG hasn't still published the English version of "El Ocaso de Los Dioses", the second expansion for Anima Card Game.
Sincerely, since I don't play Anima Tactics I don't know if Fantasy Flight has dropped also that, but since I don't ever see anything on Anima in the "News" in the home page, I wouldn't be suprised if it were so.
Yeah, it's disappointing...especially when you consider that my other most favourite FFG product is Descent...and we don't see anything new on that front since Sea of Blood...quite a while ago, except for a few characters which were released WITH ANOTHER GAME! Yeah, disappointing...
Well, so far the FFG ha published a book for year, maybe they will publish a new handbook in 2011.
[Toh! Un altro giocatore italiano! Io sono il giocatore del Veneto, te di che regione sei!? Hahahahahah!
Lo so, ho un inglese orribile.
]
Well i hope they don't just it and hold on to the rights so that no one else can publish the stuff. I just picked up the main book less then a week ago, and i'm liking the system and setting very much already, seems like the perfect RPG for me. I've already statted up a character and i'm going to start on another and i don't even have anyone to play it with yet lol.
This seems to be the one RPG where i'll make effort to get all the sourcebooks i can, and actually read through the fluff and stuff and not just get stuff where i need obscure rules for feats/merits or what have you.
*sigh* the problem with this system is that it is virtually unplayable in all combat situations. The game is just too complicated. So perhaps FFG aren't investing into it, knowing that people won't buy it, since the reviews for the game overall say pretty much the same thing. I too quite like it, it allows a lot of customisability, but the cost is that everyone has to know the rules perfectly in order to speed it up. If you could learn the combat table by heart, that'd save a lot of time, but then you need to remember all of the situational rules that apply to everything else too >.>
Or simply speed up the game by ignoring a few factors when you believe them to be irrelevant...I did the same with Inquisitor.
[Palermo! Tanti saluti a te, veneto!]