Easy questions

By Trish's Boyfriend, in Arkham Horror Second Edition

I have been proud of myself since I've played this game many times.

But in last, I was shocked due to my stupidity.

The rules of Delayed, Arrested and how to play in "Lots in time and space" are basic and simple things.

Only the beginners would be worried about that, even just in a few days.

I am confused with the rules recently.... A player noticed me that... So I ask.

1. What should I do when I fall down to 0 in either stamina or sanity?(in movement phase, encounter phase, mythos phase......it it different from each case?)

2. What should I do If I am arrested in Arkham?(also I need to know the system of Innsmouth Jail.)

3. What should I do in Lost in time and space?

I want to know what the difference is between the terms in their meaning: Delay, Stay, Skip, Arrested,,,,,etc.

Please, answer me~

If your sanity is reduced to zero while in Arkham, you are automatically transported to Arkham Asylum, you get 1 point of sanity healed(that is, you don't discard your last point of sanity when driven insane) and your turn ends. You lose half of your items and Clue tokens(rounded down).

If your stamina is reduced to zero while in Arkham, you're transported to St. Mary's Hospital, get 1 point of Stamina back(that is, don't discard your last point of stamina when you're knocked unconscious), and lose half of your Clue tokens and items(rounded down)

If you're reduced to 0 sanity or 0 stamina while in an Other World, you're transported to the Lost in Time and Space box, you are delayed and skip your next turn entirely(all phases) remaining in the LiTaS box(regaining one point of stamina or sanity back-that is don'ty lose your last point of stamina or sanity). You lose half of your Clue tokens and items(rounded down). At the movement phase of your skipped turn, simply put your investigator marker back up. Then at the Upkeep phase of the following turn, you may returnm to any location/street area in Arkham or another expansion board(if you're playing with any).

Items= any spells, common, unique and exhibit items you have. Count the total amount of all of these combined and then lose half(rounded down)

If you have only one Clue token, when your'e driven insane or knocked unconscious, you don't lose it. However, if you only have one item, you do lose it(unless the item is protected. For instance, the Derringer, Deputy's revolver, and a few others). Finn Edwards never has to discard items when he's driven insane or knocked unconscious.

When you're reduced to 0 Sanity while in Arkham or an Other World, you may opt to take a Madness card. If you do, you avoid losing Clue tokens and items and your sanity is restored to maximum. You still have to move yourself to the LiTaS box/Arkham Asylum upon being driven insane,

When you're reduced to 0 Stamina, you may opt to take an Injury card. If you do , you don't lose any items or Clue tokens and your Stamina is restored to maximum. You still have to move your investigator to St. Mary's Hospital/LiTaS box upon being knocked unconscious.

If you're Lost in Time and Space NOT as a result of being reduced to 0 Stamina or Sanity while in an Other World, you're simply transported to the LiTaS box and skip your next turn entirely, but DON"T lose any items/Clue tokens.

If you're reduced to 0 Stamina and 0 Sanity simultaneously(at the same time), you're devoured! This is rare, but it can happen.

If you're arrested in Arkham, you're delayed at the Jail Cell, lose half of your money(rounded down). On the movement phase of your next turn, you put your investigator at the Police Station and have an encounter there.

You're arrested in Innsmouth upon failing a Sneak check while trying to move out of any location/streeat area with a number underneath. The number is the modifer of the Sneak check you have to make upon leaving the location.Note that you only have to make these Sneak checks when Martial Law is declared(that is, when the AO's doom track is at least half full).

Upon failing the Sneak check, you're transported to the Jail Cell area of the Innsmouth Jail and have encounters at the Jail Cell(not the Innsmouth Jail main area). The rules for drawing encounters at the Jail Cell are written at the text box of the Innsmouth Jail under Jail Break.

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Being delayed is the same as being told to stay at the location next turn. You simply skip your next movement phase and have an encounter at the same location(if possible).

Thank you "Zealot 12".

Now, I clearly understand all.

Don't forget that when you're knocked unconscious or driven insane, you also lose any retainers you may havem automatically! From what I can tell, taking a Madness card or an Injury do not prevent this, since it does not metion them in the rules (and it's clearly not an item!)

Also, you may rule differently, Zealot, but I'm pretty sure the rules don't say you have to discard an item if you only have 1 left. In the rule book it says "He must immediately choose and discard half of his items and half of his Clue tokens (rounded down), along with all retainers (if any)." So it's my understanding you round down on BOTH your clues and items. Just a minor thing, but something worth mentioning I suppose!

Happy gaming, chaps!

Losing your only item(unless it's protected) has been included in the FAQ to close an abusive loophole.