HI, I love to play this game, Arkham. Recently I bought two expansions, Dunwich and Innsmouth. Playing with them is more exciting.
But I have a few questions. First one is about an investigator, Finn Edwards the bootlegger. Finn has a specialty "Holdout".
According to the text of "Holdout" on the charactor sheet, "Finn never has to discard items or lose money, even when he is knocked unconscious or driven insane. He must still pay costs as usual.", I need not choose a madness or a damage card when getting knocked out because Finn never discards items. Am I correct? If I am correct, Finn is the best charactor. He is the best in movement with his wonderful speed and sneak skill point. Also he has Slippery skill..... I don't understand what the meaning of the sentence "He must still pay costs as usual." Does it mean that Finn should cost the price of items he buys? In addition, Finn begins with a Bank Loan, which makes an investigator pay 1 dollar or an item in each time the result of rolling dice is 1 in Upkeep Phase. But I wonder he needs to do so. Because Finn never has to lose his possessions. What is the certain meaning of phrase "as usual" in the passage "He must still pay costs as usual."? In what situation does he have to pay costs? I've not played Arkham as Finn because I am not sure of his ability. I want to play "Finn". Please, answer my question.
The second Question is about the Ancient One, 'Zhar'. Its attack is caused by the Zhar token. If nobody has the Zhar token, give it to the first player. Then, the first player loses one hand. I wonder if there is a way to get the Zhar token before the battle with Zhar. If not, why do they indicate "If nobody has the Zhar token" even there is no way to get it before the final battle? If yes, how can the Zhar token be given to an investigator during the game? And the moster sheet describes "If an investigator already has the Zhar token, he is devoured." Dose it mean the Zhar token kills the first player just in two turns? So, at the first turn, give the Zhar token to the first player and then at the second turn, get him out of the game? If I am correct, why did they describe so confused? Anyway, I really hope to be taken any answer. I've never fought against Zhar yet.
The last question is... when I get to the Devil Reef, how can I come back to the land? Silas Marsh can move in the aquatic location using his specialty, then, how about others? Can it be possible for other investigators to move in the aquatic location? or just follow the encounter or get into the gate? Please give me the answers~
If you know the answers about my questions, please leave a reply on this forum but I love to check your answer on my e-mail address.
Here is mine. [email protected] Help me, please.