Why would you buy the player's guide

By Replicant253, in Warhammer Fantasy Roleplay

...if for £10 more you can have the whole core box set?

http://www.amazon.co.uk/Warhammer-Fantasy-Roleplay-Flight-Team/dp/1589946960/ref=sr_1_1?ie=UTF8&qid=1293054243&sr=8-1

http://www.amazon.co.uk/Warhammer-Fantasy-Roleplay-Players-Guide/dp/1589947401/ref=sr_1_8?ie=UTF8&qid=1293054243&sr=8-8

We have a couple of players who would have been interested in the player's guide but at that price i think they will pass, which is a shame. I thought this was meant to offer a cheaper way into the game ala 4th edition D&D (i.e picking up the PH for around £15)?

The guide contains all of the actions cards and traits and careers from all of the expansions released so far (Note: not true of the vaults). It also (supposedly - don't have it yet myself) a cleaner layout and better play examples to help people new to the system.

It's more of an alternate way into the game rather than just a cheaper one. It's main audience seems to be people who don't want to play with the cards/tokens, with a strong secondary audience of people who want a refined copy of the rules (who may or may not already have the core).

I'm buying it for use as a quick reference for the actions etc than having to flip through the cards. Also works well if you need to look at one your players are currently using. And the alternate stuff works for us as well.

That said, I am also looking for it the cheapest way I can find it as $50 is overkill for a book that is probably smaller than a PhB in size and content.

Do you need the special dice still?

flyingcircus said:

Do you need the special dice still?

Yes.

Ehron said:

flyingcircus said:

Do you need the special dice still?

Yes.

Or get the dice roller app... much cheaper happy.gif

re "token less" play - the Player's Guide doesn't really do that in terms of a "different system/approach" so if that's your goal I think you will be disappointed.

re - comprehensive and improved rules text - yes I think it does do that. I've breezed through once and poured over some bits so this is not exhaustive but it does, for example, explain better the no spam healing limits (still not quite as clearly as I would have liked but clear enough).

It also has several extra bits, such as lists of "free form" suggestions for "more things to do with chaos stars and comets, boons and banes" in situations like skill checks where there aren't as many options applicable etc. There's not enough of these to make it worthwhile to get them "just for that", but they're certainly nice additions.

For my part, I bought it because I'm something of a completionist and two game stores sit on my walk home from work every day, taunting me with all their goodies (and my family has a x-mas gift spending ceiling pact that means this is not a season of financial pressure for me).

Rob

Spivo said:

Ehron said:

flyingcircus said:

Do you need the special dice still?

Yes.

Or get the dice roller app... much cheaper happy.gif

Not if you have to buy any kind of trendy device that is of no use for you to use the app. gui%C3%B1o.gif

Spivo said:

Ehron said:

flyingcircus said:

Do you need the special dice still?

Yes.

Or get the dice roller app... much cheaper happy.gif

But that only allows you to roll 15 dice and in some situations that's not enough.

valvorik said:

re "token less" play - the Player's Guide doesn't really do that in terms of a "different system/approach" so if that's your goal I think you will be disappointed.

re - comprehensive and improved rules text - yes I think it does do that. I've breezed through once and poured over some bits so this is not exhaustive but it does, for example, explain better the no spam healing limits (still not quite as clearly as I would have liked but clear enough).

It also has several extra bits, such as lists of "free form" suggestions for "more things to do with chaos stars and comets, boons and banes" in situations like skill checks where there aren't as many options applicable etc. There's not enough of these to make it worthwhile to get them "just for that", but they're certainly nice additions.

For my part, I bought it because I'm something of a completionist and two game stores sit on my walk home from work every day, taunting me with all their goodies (and my family has a x-mas gift spending ceiling pact that means this is not a season of financial pressure for me).

Rob

That is -rough-. The only game store near me is a ways away (though I do drive past the exit leading to it daily), and generally is slow to stock what I want. Makes it easier to resist when you'd have to take a 15 minute detour and possibly end up with them not having anything in stock.

Can't you call them ahead of time? ;)

HedgeWizard said:

The guide contains all of the actions cards and traits and careers from all of the expansions released so far (Note: not true of the vaults). It also (supposedly - don't have it yet myself) a cleaner layout and better play examples to help people new to the system.

The guide is just the book and rules from WoM and SoF included. No cards, that is what the vaults are for.

My group is four strong. Me and another guy have the core rule set each and thus have plenty of cards and dice. The two other have nothing and refused, understandably, to shell out £50-£70 for the core set when they are only players. This has created a few problems with them not having the rules and embracing the game as outside of our sessions they have no access to any material. So every week they jokingly say 'how do you play this game again?'

The guide should have offered an easier and more affordable way in for players, my own view is that at the price being offered they have missed an opportunity.

Anyone new to all this is probably somewhat confused by the less than logical product line up.

Oh, just noticed the prices you gave.

Core Set is 100$, when Player's Guide is 50$ (so should be half Core's price).

But in £, it's 52£ and 40£ respectively ?
A quick look through a currency converter shows it should be 65£ and 34£. Looks like you save a lot on Core sorpresa.gif

This is true, Amazon are doing a good deal on the core set so in someway the comparison between the two is a little unfair. However it doesn't change that on its own £40 for the player's guide aint exactly a cheap way into the game.

keltheos said:

Can't you call them ahead of time? ;)

I could, but then I'd be poor.

Right now it provides me with an excuse to wait for the price discounts from Amazon, and since I'm a tightwad, that gives me peace of mind.

Unfortunately, FFG keeps releasing all this great stuff, becomes harder and harder to wait.

funny, becouse you can buy Players Guide in Poland for 30 USD...

I have no idea why you need to pay 50 EUR in Europe (as I live in The Netherlands I can see prices here for example - 49.90EUR per PG...nightmare)

skolo said:

I have no idea why you need to pay 50 EUR in Europe

Quick and dirty conversion rate : 1$ => 1€ llorando.gif

Any way you look at it, this game is pricey compared to other game systems. I've picked up everything to date but refuse to buy the vaults, Gm's guide or Monster guide. I'm only picking up a players guide so my players have a direction when we restart the campaign in January.

jh

Emirikol said:

Any way you look at it, this game is pricey compared to other game systems. I've picked up everything to date but refuse to buy the vaults, Gm's guide or Monster guide. I'm only picking up a players guide so my players have a direction when we restart the campaign in January.

jh

Why no Creature guide/vault for you Jay? They are the only two I intend to buy (and have bought) for the new stuff it contains, and inconsistency in the two products aside, I like both and think they will both be useful....

skolo said:

I have no idea why you need to pay 50 EUR in Europe (as I live in The Netherlands I can see prices here for example - 49.90EUR per PG...nightmare)

You don't have to pay 50 EUR. I payed 35 EUR for the Player's Guide in Germany and a lot of stores have it for less than 40 EUR.

Emirikol said:

Any way you look at it, this game is pricey compared to other game systems. I've picked up everything to date but refuse to buy the vaults, Gm's guide or Monster guide. I'm only picking up a players guide so my players have a direction when we restart the campaign in January.

jh

I wouldn't say pricey compared to D&D4e. How many player's handbooks are out for that game? 3? Even with the "essentials" line you're looking at spending $100 easily for the basics.

Ehron said:

skolo said:

I have no idea why you need to pay 50 EUR in Europe (as I live in The Netherlands I can see prices here for example - 49.90EUR per PG...nightmare)

You don't have to pay 50 EUR. I payed 35 EUR for the Player's Guide in Germany and a lot of stores have it for less than 40 EUR.

Yes, I mentioned that. I bought Players guide for 25 EUR, and the rest of it , also cheap.

Rorschach Six said:

Emirikol said:

I wouldn't say pricey compared to D&D4e. How many player's handbooks are out for that game? 3? Even with the "essentials" line you're looking at spending $100 easily for the basics.

You don't need any of the PHBs to play the game.
The rules compendium is 19.99 or 12.62 on amazon.
If you're a player spend another 12.62 on amazon or 19.99 retail for either Heroes of the Fallen Lands or Heroes of the Fallen Kingdoms.

Or spend 9.99 to get access to the online character builder and literally all the material published up till last month for every class ever.
That also, btw, gives you access to a searchable and copyable monster database.

If you're a GM, and new to the game, the DMs vault is excellent. 39.99 retail or 26.99 on amazon

If you're not new to RPGs the monster vault is a much better investment. 29.99 retail, 19.99 amazon.

TLDR; players can spend $21 dollars and have the complete rules and every crunchy bit made for the game.

Not $100.


Gorehammer said:

Not $100, $63 on amazon.

Fixed for consistency's sake.