One Fist can use his extra melee attack during a run?

By zzzpinzzz, in Descent: Journeys in the Dark

hi guys,

1-i want to know if One Fist can use his extra melee attack when he declares a run action!

2-i want to know why yes or why not?

3-what is the meaning of the phrase "normal action"? what is a normal action and what is not?

4-please i need a good answer and an official version too,thx u to everybody who ask to me!

zzzpinzzz said:

hi guys,

1-i want to know if One Fist can use his extra melee attack when he declares a run action!

2-i want to know why yes or why not?

3-what is the meaning of the phrase "normal action"? what is a normal action and what is not?

4-please i need a good answer and an official version too,thx u to everybody who ask to me!

1. Yes.

2. Because that is what it says on his card. He can always make one melee attack ... in addition to his normal action. If his normal action is a Run action then he can make one ('hook') melee attack in addition to the run action

3. His normal action is whatever he does in step 3. Stuff not done during his step 3 (for example activating a Guard order in the OL's turn) is not his normal action.

4. There is no such things as 'official' answers here (FFG staff don't post here almost ever now) - although the Gathered List of Answered Questions sticky thread is a collection of official FFG answers. But people can just read what the rules say and apply it properly - that is official, its the rules!

Just for some thought.

The hook attack only uses the dies stated on his card without power dice. Or does he add power dice?

Thanks

no, he just uses a green and a red. nothing more ( maybe the offhand bonus of a sword, or the +2 melee damage from skill cards) but still, he only rolls 1 red and one green

Moshuromania said:

no, he just uses a green and a red. nothing more ( maybe the offhand bonus of a sword, or the +2 melee damage from skill cards) but still, he only rolls 1 red and one green

This is incorrect. The attack is defined as a melee attack and therefore he adds his melee power dice, just as he would add +2 damage from Mighty skill.

And technically, he cannot use an Off Hand Bonus. That requires two 1H melee weapons, and the 'hook' is not a 'weapon'. But it is a common, and fairly reasonable houserule that he can use OHB anyway.

There is more detailed discussion here .

thx u Carbon! if u will know somehing of official write me here,ok?

Corbon said:

Moshuromania said:

no, he just uses a green and a red. nothing more ( maybe the offhand bonus of a sword, or the +2 melee damage from skill cards) but still, he only rolls 1 red and one green

This is incorrect. The attack is defined as a melee attack and therefore he adds his melee power dice, just as he would add +2 damage from Mighty skill.

And technically, he cannot use an Off Hand Bonus. That requires two 1H melee weapons, and the 'hook' is not a 'weapon'. But it is a common, and fairly reasonable houserule that he can use OHB anyway.

There is more detailed discussion here .

Corbon, this is a typical question . Don' t you think that this could be explained in the next faq, although we already reached the solution? This could help to another people.

Otherwise, where can I propose questions to add to the faq? In the faq forum I had no answer about gaining threat with dark charm. preocupado.gif

gran_orco said:

Corbon, this is a typical question . Don' t you think that this could be explained in the next faq, although we already reached the solution? This could help to another people.

Otherwise, where can I propose questions to add to the faq? In the faq forum I had no answer about gaining threat with dark charm. preocupado.gif

The same place. Except take a look at the format of the questions and try proposing a question in that format that can be discussed and refined.

I've been taking a break from there (It was an awful lot of work setting up the first 38 questions) and will get back to it in January.
But just proposing questions doesn't guarantee they will get in. They will need some other support - noticeably you didn't get any for the Dark Charm/Threat question (yet).

I've said before why I don't advocate putting this question in. I'm not a believer in wasting resources on peoples sheer laziness at not bothering to read properly. It is right there in black and white on the card. Make an extra melee attack, with RG dice. People insist overthinking it or ignoring parts of it, but it is really very, very simple. He gets an extra attack, it's base dice are RG (it does not say only), and it is a melee attack so all melee rules apply (including adding melee trait dice).
OTOH there are already some really stupid question in the FAQ, much more stupid than this. So it's not like FFG won't answer.
Set it up as a question in the same place, and if you get support for it, then I'll put it in with the rest, even though I don't think it should be. But I really don't want to spend the effort making it into a decent question.

Corbon said:

gran_orco said:

Corbon, this is a typical question . Don' t you think that this could be explained in the next faq, although we already reached the solution? This could help to another people.

Otherwise, where can I propose questions to add to the faq? In the faq forum I had no answer about gaining threat with dark charm. preocupado.gif

The same place. Except take a look at the format of the questions and try proposing a question in that format that can be discussed and refined.

I think that I will not be able to do that because, as you know, english is not my native language. I am able to write simple sentences like this, so people could help me to do the question/answers format. Could anybody help me with this?

Corbon said:

3-what is the meaning of the phrase "normal action"? what is a normal action and what is not?

3. His normal action is whatever he does in step 3. Stuff not done during his step 3 (for example activating a Guard order in the OL's turn) is not his normal action.

Corbon, where did you get this definition for "normal action" from?

Like the OP, I was always wondering what exactly comprises a "normal action" with respect to One Fist´s special ability.

In step 3, a hero declares an action (Battle,Run,Ready,Advance) - so if One Fist does not declare such an action, he won´t get his extra attack?

Circumstances in which he doesn´t declare an action would be:

1) After he removed a Stun token at the start of his turn - is the remaining half-action his "normal action" -> extra attack?

2) When doing a Restock in an AC - although wouldn´t he still be declaring that as his "normal action" for that turn -> extra attack?

3) Something else?

I think that is a valid question for the FAQ, and while we´re at it we could include the "power dice question" in it as well.

Probably some of us should remember what "FAQ" actually stands for - it is definitely not "The answer is crystal clear, so go RTFM!".

Parathion said:

Probably some of us should remember what "FAQ" actually stands for - it is definitely not "The answer is crystal clear, so go RTFM!".

+1

Parathion said:

Corbon said:

3-what is the meaning of the phrase "normal action"? what is a normal action and what is not?

3. His normal action is whatever he does in step 3. Stuff not done during his step 3 (for example activating a Guard order in the OL's turn) is not his normal action.

Corbon, where did you get this definition for "normal action" from?

Like the OP, I was always wondering what exactly comprises a "normal action" with respect to One Fist´s special ability.

In step 3, a hero declares an action (Battle,Run,Ready,Advance) - so if One Fist does not declare such an action, he won´t get his extra attack?

Circumstances in which he doesn´t declare an action would be:

1) After he removed a Stun token at the start of his turn - is the remaining half-action his "normal action" -> extra attack?

2) When doing a Restock in an AC - although wouldn´t he still be declaring that as his "normal action" for that turn -> extra attack?

3) Something else?

I think that is a valid question for the FAQ, and while we´re at it we could include the "power dice question" in it as well.

Probably some of us should remember what "FAQ" actually stands for - it is definitely not "The answer is crystal clear, so go RTFM!".

while i do agree with you, i think corbon does have a point. personally i would like to see it on the FAQ because this obviously comes up quite often. my main concern would be FFG resources, if they choose to answer only 50 out of the 100 questions submitted and only answer the ones that are easiest to answer, that would bother me a lot. if they answer every question submitted, i would not have a problem whatsoever with this being submitted.

gran_orco said:

I think that I will not be able to do that because, as you know, english is not my native language. I am able to write simple sentences like this, so people could help me to do the question/answers format. Could anybody help me with this?

Good effort, and thanks to Ispher (IIRC) for helping further.

I know I sound much harsher than I mean to when stating that IMO frequently asked questions that are easily and clearly answered by applying the existing rules shouldn't go into the FAQ update. Sorry.
I do try to make it clear that it is only my opinion, and that my opinion doesn't count for more than anyone elses opinion just because it's mine.
OTOH, if I am being asked to do the work of creating a 'good question' (and it is work, a lot of work for all the questions that need to be addressed), then I feel a little more strongly about doing unnecessary work simply because IMO people simply aren't accepting what is written clearly. However, with enough backing from others saying it needs doing, I'll do it anyway. But one voice alone will rarely be enough.

As further explanation, I am also against asking 'clear' questions because FFG have not been consistent in actually applying the rules ('general' or specific) when they formulate answers and every so often we get answers that just completely go against the existing 'case law'.
That has the effect of adding a new 'exception' to the working body of the rules - another thing to remember that stands outside the usual rules. And this game has more than enough of that already!

So to summarize, my strong objections to 'unnecessary' questions for the FAQ is really threefold.
i) It risks OL and 'wasting' FFG resources dedicated to this task - which on past experience will be rather limited.
ii) It's actually a lot of work to produce a 'good' question that is less likely to cause more problems later, and I'm not a fan of unnecessary work (at least not for me!)
iii) It also has a small chance of an essential random answer that goes counter to the existing rules and creates yet another anti-systematic exception that needs to be specifically noted and recalled.

Back to the One-Fist question...
I actually think a valid question might be what constitutes a 'normal action' for One Fist. I mean, I think there is a clear 'best' way of interpreting it, but can see where others may differ and not go against the clearly written rule somewhere.

My personal interpretation is that the term 'action' isn't accurate here, as there is no such thing as a ' normal action '. There are 4 actions (Battle, Advance, Run, Ready) and there are also times that a hero doesn't get any declared 'action' (when stunned for example). The language and context just isn;t right for considering these 4 actions to be One Fist's 'normal action'.
I think that One Fist's 'normal action' is everything he does during Step 3: Take an Action - even if it is not actually one of the 4 actions. That is his 'normal' action.
Sleep is not a problem, because sleep specifically says a hero may not attack. So One Fist 'gets' his extra 'hook' attack during step 3, but can't use it while sleeping.
Stun mean he can't declare an action, but he still gets his 'hook' attack during Step 3. He is still doing his normal 'take an action' action, it just isn't one of the 4 declared 'actions' (none of which could be considered 'his normal' ) - once more FFG are sloppy with the use of technical rule terms...
I think this is the best way of reading what is written - the way it is written " in addition to his normal action " doesn't read right under any other interpretation of action that I can see.
But I imagine others will see it differently. gui%C3%B1o.gif