So I pulled this game out and convinced my friends to try it out. Everyone really liked it. The only needs that I can see right now is expanding to 6 players (which is discussed commonly on the forum) and more map tiles. The exploration tokens made the game more interesting. It would be great to see some arch-enemies popped onto the board from a season card. Perhaps even a random deployment with some custom dice. Perhaps one that has letters and another for numbers to generate a tile for placement. Overall very enjoyable even though the four player game was probably a 5 or 6 hour game. Expand this one for sure.
First games for our group
"Boss monsters" that pop on the board from a season card, and have an associated public quest that any player can try to complete? I like that idea. =)
I agree the game is ripe for an expansion, and I think these are all great ideas for how to go about making one. I think the 4-5 hour play time was likely because it sounds like it was your first go. I'm guessing you were still learning the rules. In my experience, the average game is closer to 2 hours, 3 tops.
why haven't anyone else thought of an "boss" monster before? really neat idea. and that would probabaly make all those hero "haters" out there stop nagging about "how the heroes feel like an extra game in the game"