In our last AH game, I was playing Mandy Thompson. We were using the Personal Story Cards. I had not yet activated the "Broken Chain". We had four players with a total of three Gate Trophies between us. There was one open Gate on the board, with another player in The Underworld.
We drew the Mythos card at the end of the turn. It called for a Gate to open in the Woods, which we had already sealed with an Elder Sign. Per "Breaking the Chain", Mandy received a Clue token on her Personal Story Card... the fifth Clue token, activating the "Broken Chain".
"The "Broken Chain" says: "Immediately close and seal one open gate of your choice."
1) There was only one open gate. Closing it would result in the off-world Investigator being Lost in Time and Space. Was I obligated to close the gate or was it my choice? In other words, could the gate "of my choice" be no gate at all?
2) In fact, I DID close the gate because the result was no open gates left on the Board AND Gate Trophies equal to the number of Players... We Won! BUT we won ONLY if the "Broken Chain" resulted in my keeping the closed and sealed gate as our fourth Gate Trophy. Does the "Broken Chain" grant a Gate Trophy?
Thanks,
Don Frew