Melisandre (4) (3)
About Melisandre Core.
Uncle Joker said:
Rogue30 said:
Uncle Joker said:
Thank you.
OK, weird question just because in any game I like to think of unusual situations and how they would be properly resolved...
In the incredibly unlikely event that 2 players in a melee have both reached 15 or more power but cannot win the game due to things like Deep Freeze, Summer Tax, etc, how would the game end if the restricting attachment/character is removed from play and they were tied? Just to illustrate the question I'll use core Melisandre for my example:
Players A and B both have 16 power including power on characters in play. For simplicity we'll say they are both Baratheon and they each have out Robert with a dupe, 14 power on each house with 2 power on each Robert.
Player C has a core Melisandre in play, and at the beginning of the round, someone plays Valar. Player C cannot save Melisandre so she is killed, but Players A and B discard their dupes of Robert... this leaves both of them tied for the win - would the game end in a tie, or would it continue until one player got 1 additional power? Or would it be up to the TO?
Skowza said:
this leaves both of them tied for the win - would the game end in a tie, or would it continue until one player got 1 additional power? Or would it be up to the TO?
The first player decides who wins.
Rogue30 said:
this leaves both of them tied for the win - would the game end in a tie, or would it continue until one player got 1 additional power? Or would it be up to the TO?
The first player decides who wins.