I really only have myself and my girlfriend to play Descent, but we both like them game.
We are encountering some issues and dealing with them as we can.
I usually allow my girlfriend to pick her starting set of characters, however if we break into a different expansion quest set and play the miniature campaign she will pick a new set of characters.
I was wonderinf if I allow her starting skills or one or two and the rest remain random picks will this upset game balance? Some cards like if a hero dies, than all monsters die are really powerful and a challange to work against. Sometimes she can pull two not so good skills and can only trae one skill making one skill useless.
The whole random skills is kind of odd to me, shouldn't adventurers come prepare and know right before they enter a dungeon what they can do?
She was wondering if she as a player can hide her skills from me untill she must reveil them such as an extra mocement or if kill/then kill monster skills. I fear knowing her skills as an overload kind of feels like an advantage over her characters. Then again I try to place omsters are stupid follow the lights mind set to compensate for knowing the skills.
I recently read GBG's review of the quests and how some of them are overpowering for characters. What are some ways I can adjust a board. Example the second quest in the first expansion blows chunks. The spiders are tough, the glypphs are in sucky positions and the only silver chests are way back in heavy spawning areas.
Could I possibly, add a glyph/move a glyph to compensate for the horrible locations?
Upgrade a bronze chest to a silver chest while adding some curse to the chest for OL compensation? Lets face it, no one likes bronze treasures and gold treasure is so scarce its horrible.
I know there are rule reworkings, but I honestly remain neutral to it and for the most part I would not like to delve in those options right now.
Thanks in advance.