So I have a cursed player.

By Errant, in Rogue Trader

Xalendar said:

Is the Dice God a fifth god of Chaos, or just one of the aspects of Tzeench ? I like this method, I've heard of one involving dancing naked on one leg during a full moon wrapped in top quality ham. But, I never dared to test it, as everyone trying it seems to have die...

It is, of course, hard to say, what with Tzeentch being a little confusing in that way and all*. The big question is, "Are there Ruinous powers OTHER than Tzeentch - has it been playing us this whole time?" Assuming there are multiple chaos gods and assuming we use some of the older fluff as well, it could make the Dice God the sixth chaos power.

*A way I explained the mutability of Tzeentch to some of the newer players in my group, "Tzeentch is precicely 8/9ths of a Tzeentch in height and the universe shuts up and deals with that. " I may have also described Khorne as the basis of all Chuck Norris jokes, sans a mullet.

Cygni195 said:

His still better off than one of my players, seriously, not once in three years did he have a good roll, by now he's taking it with humor, he asks if he can be the medic in the team *shivers*. In my whole gaming time i only had four near death accidents, one a trap from the GM, two times getting covering fire from cursed player (I generally prefer that he's up front from now on because of that), and once thanks to his medical attention, in all this encounters i lost a Fate Point.

I have a copy from other RPG, it has some stupid ideas (one seems to work, because cursed one has a 1 in a 100 chance of not totally screwing up).

1. For different heights one must roll clockwise and counterclockwise, to find out which one is better in high rolls and which one is better in low rolls.

2. Kiss the dice that are to be rolled (I recommend one checks if the dice are clean before attempting, also no tongue since it's only a business relationship gui%C3%B1o.gif )

3. Thoroughly wash the dice and let them dry in the midday sun to burn off bad luck.

4. Write the name Gary Gygax on a piece of paper, pull the dice from left to right three times for high rolls, and from left to right for low rolls (Currently the working one).

5. IF absolutely desperate, go to Gary Gygax grave, place your dice on top of his tombstone, and let them lie there for three full moon nights, to charge them.

There's absolutely no garanty that any of this ideas work, but he was so desperate he tried everyone except the last one (we're from Germany and he's not desperate anough to fly to America to try out the last one). They where fun to read, but if any of those actually works for you, well your welcome.

P. S. Gary Gygax is the inventor of Dungeons & Dragons.

LOL

Thanks for bringing a smile to my face this evening. A great post, good man.

Anyway, in response to the original post, I invoke Khaine's name, when playing Dark Elves in Warhammer Fantasy, just before rolling dice, or the Horned Rat when playing Skaven. Usually works well. Not sure who's name to invoke when playing Dark Elder in 40k, however.

Wilfred Owen said:

Anyway, in response to the original post, I invoke Khaine's name, when playing Dark Elves in Warhammer Fantasy, just before rolling dice, or the Horned Rat when playing Skaven. Usually works well. Not sure who's name to invoke when playing Dark Elder in 40k, however.

It's Khaine again, only this time in his aspect of murder, not war.

Also, if anyone has the old Hackmaster books, the PHB devotes a whole chapter on how to appease the dice gods. Best part of the book (of course that isn't saying much...)