We shall see. Equally they could just be making it more diverse of a game - making it so that fear creatures aren't automatically a chance of people no longer being able to play the game during some of the longer events in any system (combat); making it so every character has "special" attributes that they can bring to the table, activated abilities and such that massively change the course of the combat as opposed to everything being passive.
If thats good, we will see, though.

