Hello
I have been recently inflicted with a disease and I just wanted to ask if I'm the only one that thinks that overcoming a disease seems really hard.
Now diseases on average have a rating of 4 (and so does mine), that means that I have to get 4 successes on the resilience check I roll each day
I play a Dwarf coachman (thus 4 toughness) with resilience trained twice (so 2 extra yellow dice) and since I'm an elder race I get a bonus to recovery ( 2 white dice yay)
So my roll to overcome the disease is 4 blue dice 2 yellow 2 white and 2 purple, now I usually get one or two successes sometimes 3 but never 4 so far, I've even spent fortune points to convert blue dice to green (From contemplative) and still I only got 3 successes.
Not only that but every time that I roll I have a 1 in 4 chances (the chance to get a chaos star in 2 purple dice) of getting another symptom (and thus have to succeed in more rolls)
Now I think that I'm quite well off, I get enough bonuses and stuff to overcome it, and at some point I probably will succeed (probably get a potion or two for an extra white die or two) but let's say that a social character (let us say a human burgher) was afflicted with a disease, if he had a toughness of 3 he would roll 3 blue dice and 2 purple to get 4 successes, even with potions and stuff it could only go up to 3 blue + 2 white with 2 purple to get 4 successes, that is not just hard that's borderline impossible
Do you think that the rules for disease are a bit harsh?
We have an elf in our party with a toughness of 4 with 4 criticals (severities 2 and 3) and she only just managed to get rid of some of them last session by using the just purchased robust talent (lowers critical rating when being treated) and me rolling 4 successes on my first aid check) I'd hate to think what would happen if she got a disease (actually it would be hilarious cause she's the GM's wife, hilarity always ensues when she gets a crit)
Now on to my question
I got the talent Contemplative, it says that I can spend 1 fortune point to "convert one more characteristic die to a conservative die than my stance would normally allow"
The way I see it there are two interpretations to this:
a) let's say my max conservative depth is 3 I can spend a fortune point so that I can get my current stance + 1 as green dice without being limited by my maximum (so if I was at 1 depth I would use 2 dice, if I was at 3 I would use 4 dice)
b) let's say my max conservative depth is 3 for a set amount of time (until the encounter ends????) I can reach 4 depth without affecting my current stance (so if I was at 1 depth I would still roll only 1 green die but I could reach up to 4 green dice as the encounter progresses)
I've been using it so far as a) but is there a chance that b is the correct way?
Thanks in advance for any help you can provide
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