A player asked me if he can take the Robust talent and socket it in the party sheet.
The way he wanted to use the card was this.
Every night, he would insert it in the party slot, so they can get a reduction in the severity of their criticals, come morning, they change the robust ability with a more appropriate one, prefereable a combat specific talent.
I am not sure if this is abusing or not.
First, it's well within the rules (unless I am mistaken), and second the characters 'wastes' an advance for it. And thirdly, well, that's how the card is supposed to work right? But on the other hand it feels wrong, to be able to change the card on the fly (because of story mode), almost like getting a free reduction in severity in their criticals (and that's for the whole group), while treating them. Perhaps it's just me, because I like the idea of having the criticals stick with the players for a long time. What are your thoughts on this from a vanilla WFRP perspective? (I dislike houserules)