Hi folks!
How about getting your creative juices flowing, now that the game is out and many rules questions have been answered? I'd like to hear about various small set-ups you'd like to test your players with, stuff that can be incorporated by others in their scenarios. Oh and preferably role-playing related although all kinds of situations are welcome.
I'll start with this: in preparation of a Battle, let the kill-team participate in some festivity of mass by the ecclesiarchy. The local preacher/cardinal/congregation is of a brand that preaches the Emperor as a God (of course) and the Astartes as his Angels. Try to make some of your players feel as uncomfortable with heaps of praises and hallelujahs and deification as possible - as many chapters might disagree or even disagree strongly with such notions. Then after the sermon has finished (assuming the players don't do anything), let the cardinal ask the kill-team's leader to say some words to the congregation.
If this still doesn't lead to conflict with the preacher, have the mass end with some silly, superstitious and over-the-top ritual in which the players are asked to participate (holding hands, chanting cumbaya, whatever you think might tick them off). The point is here to force the players into conflict with the supersititous faith of this brand of the imperial cult, to see how much it takes for the individual character to vent and how he does it. If they only refuse to participate, just have the preacher ask them what's wrong and otherwise let him be obnoxious in his adoration.
Alex