Dustin said:
What I am hoping for with the hardback books is to be able to play the game without the cards and chits and still get a great experience out of the game. But if the game needs those components to truely get the 3rd ed feel, then that will most likely not work.
The idea of those dice creating a more unique narrative outcome as opposed to the standard "success or failure" really peeked my curiosity.
You seem to be missing the point that others are trying to illustrate: this is precisely the point of the hardback books: to play the game without cards and chits. It just so happens that they also make great comprehensive references for those people with all of the content put out thus far. If you want to go regular pen and paper, then the hardbacks are the way to go (+ dice). Now, if you feel that it's still too expensive this way, then so be it. But the point of releasing the hardbacks is to enable players who want a more traditional p&p system. Says so right in the product information.
Hope that helps.