Hi. I've been running a rogue trader game for some time now, and I'm quite new to RT myself. I'm enjoying GM'ing, except for one little issue I'm having, and it's nothing to do with the campaign.
Among the few players I have, there is one that is proving to be difficult. He's playing a female rogue trader who is ultra-paranoid and xeno-phobic. I've nothing against his character having these traits and at first, I found these traits to be an interesting addition to spice up the campaign. But, lately, I find that he's using the paranoia issue to try to do what can be called dumb acts.
Before anyone should accuse me of being 'picky' and Ihat 'I should let him do whatever he wants with his character', let me point out some of the stuff he's done in character:
(1) Installing spy-cams on all issued armor (except her own), including on the PC arch-militant's. Is it really possible to install them on armor?
(2) Have complete scans on everything, including whole scans of planets, people who come on board her (he's playing a female character) ship. I'm actually quite okay with this as it fits in with his character but I want to know how much is too much, in terms of game rules regarding scanning.
(3) Almost destroying a planet over-run with xenos, and probably would have if not for the inquisitor she had on board telling her that it's not up to her to do so - there's protocol to be followed.
(4) The latest (and most prossibly his dumbest idea yet): After one of the PC's (the navigator) had been possessed by a powerful but unknown entity - he tried to open his warp eye on all in the room at the time, including the rogue trader, but failed. Her attempts in killing off the navigator failed, Her final attempt was to issue a command to caused everything on the ship to malfunction and then, explode, causing everyone to die on the ship. But, I just couldn't let her go through with what I believe is an inane plan.
Normally, I don't approve of rail-roading, and try not do do it myself as I am usually patient with my players and let them do (mostly) whatever they want, within reason, of course. But, lately, I find that my patience is wearing thin with regards to my RT game and this player. I'm also running two other games, a DnD one & a DH one, and I don't have any of the same issue I'm experiencing here, in either of the other games.
Also, I also found out that he has cheated on his dice rolls from an ex-player (from the previous campaign) and I'm worried of how much he cheats in this one. His brother is also playing and he's nothing like him.
Any advice or suggestions, or thoughts? I feel sometimes that I'm losing control of the campaign (and the game), and that I have the urge to 'rail-road' (a little) in order to regain control.