Sea of Blood Dungeon Completion Rules Question

By Marximus, in Descent: Journeys in the Dark

Per the SoB rulebook on p. 20, when the heroes go through the portal on the 3rd dungeon level they may elect to return to their home port or remain at their current location. If the party returns to its home port, "it may not visit that city - its turn is over." Does the party's turn also end if it elects to remain at its current location?

This question arose after the party completed a dungeon at the Narrows of Gracor after traveling their from Orris. Upon completing the third dungeon level, they decided to remain at the Narrows and continue on to to the Torrents of Deadpeace. Since they had Elven Sails, they insisted they could travel a second water trail and, as such, could run through the dungeon at Torrents - thus completing two dungeons IN ONE GAME WEEK!

Someone tell me this is not possible. Doesn't the heroes' turn (and thus game week) end upon the completion of a dungeon?

End of the Week
"Once the players complete all of the encounters and/or
dungeons arising from the game week’s events, a new game
week begins."

from the SoB manual page 15

also players enter a dungeon when they end their movement on a dungeon, so when the dungeon is finished they no longer have any movement left (aside from telporting to their home port). So they will not have any movement until the next game week to continue traveling.

tundrra said:

also players enter a dungeon when they end their movement on a dungeon, so when the dungeon is finished they no longer have any movement left (aside from telporting to their home port). So they will not have any movement until the next game week to continue traveling.

That clears it up - thanks!